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same sequences and fps, but level 1,2,3 sequences altitude is different in Op4
same mesh
same textures
LD HL1 tentacle2.mdl <-> LD Op4 tentacle3.mdl
same hitboxes
same attachments
same sequences and fps, but level 1,2,3 sequences altitude is different in Op4
same mesh
same textures
LD HL1 tentacle2.mdl <-> LD Blue Shift tentacle2.mdl
Identical
Create default tentacle2.mdl
Create tentacle2_lower.mdl with Op4 sequences that have different altitude
Additional information
1 - Op4 includes a custom tentacle model 'tentacle3.mdl', which is a slight variation of tentacle2.mdl but with different altitude for level 1,2,3 sequences.
2 - The Op4 tentacle2.mdl Level 1,2,3 root bone is positioned at a different altitude, making the sequences incompatible with the HL1.
3 - The Op4 tentacle has an additional spawnflag 64 'tentacle3' set and the original game DLL contains a string 'tentacle3.mdl', which leads me to believe that a specific model is picked whether or not this spawnflag is set.
4 - HL1 identical sequences have been reused when possible. I tested in game with the custom tentacle2_lower.mdl as tentacle2.mdl and haven't found issues with the sequences.
Tentacle has no HD variant.
LD HL1 tentacle2.mdl <-> LD Op4 tentacle2.mdl
LD HL1 tentacle2.mdl <-> LD Op4 tentacle3.mdl
LD HL1 tentacle2.mdl <-> LD Blue Shift tentacle2.mdl
Additional information
1 - Op4 includes a custom tentacle model 'tentacle3.mdl', which is a slight variation of tentacle2.mdl but with different altitude for level 1,2,3 sequences.
2 - The Op4 tentacle2.mdl Level 1,2,3 root bone is positioned at a different altitude, making the sequences incompatible with the HL1.
3 - The Op4 tentacle has an additional spawnflag 64 'tentacle3' set and the original game DLL contains a string 'tentacle3.mdl', which leads me to believe that a specific model is picked whether or not this spawnflag is set.
4 - HL1 identical sequences have been reused when possible. I tested in game with the custom tentacle2_lower.mdl as tentacle2.mdl and haven't found issues with the sequences.
Op4 sequences with different altitude
Map changes
See #27 in maps:
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