From 7be44e6375b42b2401d5d596e761d4d40aa1ea03 Mon Sep 17 00:00:00 2001 From: Marc-Antoine Lortie Date: Sun, 22 May 2022 15:09:38 -0400 Subject: [PATCH] Add ammo_rpgclip placement mode to FGD. --- fgdsrc/halflife-unified.fgd | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/fgdsrc/halflife-unified.fgd b/fgdsrc/halflife-unified.fgd index b2b0f312..e33fc2f0 100644 --- a/fgdsrc/halflife-unified.fgd +++ b/fgdsrc/halflife-unified.fgd @@ -817,7 +817,14 @@ @PointClass base(Weapon, Targetx, RenderFields) studio("models/w_argrenade.mdl") = ammo_ARgrenades : "Assault Grenades" [] @PointClass base(Weapon, Targetx, RenderFields) studio("models/w_shotbox.mdl") = ammo_buckshot : "Shotgun Ammo" [] @PointClass base(Weapon, Targetx, RenderFields) studio("models/w_357ammobox.mdl") = ammo_357 : "357 Ammo" [] -@PointClass base(Weapon, Targetx, RenderFields) studio("models/w_rpgammo.mdl") = ammo_rpgclip : "RPG Ammo" [] +@PointClass base(Weapon, Targetx, RenderFields) studio("models/w_rpgammo.mdl") = ammo_rpgclip : "RPG Ammo" +[ + sequence(choices) : "Placement" : 0 = + [ + 0 : "Normal (flat)" + 1 : "Capped" + ] +] @PointClass base(Weapon, Targetx, RenderFields) studio("models/w_gaussammo.mdl") = ammo_gaussclip : "Gauss Gun Ammo" [] @PointClass base(Weapon, Targetx, RenderFields) studio("models/w_crossbow_clip.mdl") = ammo_crossbow : "Crossbow Ammo" []