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Add SoundSamplePlayer rate property
Build #118: Commit 569b787 pushed by samdze
January 6, 2024 17:54 2m 4s main
January 6, 2024 17:54 2m 4s
Enable LTO during device release builds, remove duplicated symbols
Build #115: Commit a57932d pushed by samdze
December 3, 2023 15:32 2m 15s lto
lto
December 3, 2023 15:32 2m 15s
Add sprite setCenter and getCenter
Build #114: Pull request #33 opened by samdze
December 3, 2023 13:23 2m 16s sprite-center
December 3, 2023 13:23 2m 16s
Add sprite setCenter and getCenter
Build #113: Commit 78f08e3 pushed by samdze
December 3, 2023 13:22 2m 24s sprite-center
December 3, 2023 13:22 2m 24s
Add sprite setCenter and getCenter
Build #112: Commit 9f9d043 pushed by samdze
December 3, 2023 13:20 2m 30s sprite-center
December 3, 2023 13:20 2m 30s
Optimize drawTextInRect and getTextSizeInRect, add utility procs
Build #111: Commit 7542a8d pushed by samdze
November 30, 2023 15:03 3m 12s main
November 30, 2023 15:03 3m 12s
Optimize drawTextInRect and getTextSizeInRect, add utility procs
Build #110: Pull request #32 opened by samdze
November 30, 2023 15:00 2m 18s optimize-text
November 30, 2023 15:00 2m 18s
Optimize drawTextInRect and getTextSizeInRect, add utility procs
Build #109: Commit a4b6eb2 pushed by samdze
November 30, 2023 14:59 3m 5s optimize-text
November 30, 2023 14:59 3m 5s
Implement drawTextAligned, drawTextInRect, getTextSize, getTextSizeIn…
Build #108: Commit bd3c1b5 pushed by samdze
November 29, 2023 17:34 2m 52s v0.12.0
November 29, 2023 17:34 2m 52s
Implement drawTextAligned, drawTextInRect, getTextSize, getTextSizeIn…
Build #107: Commit bd3c1b5 pushed by samdze
November 29, 2023 17:22 2m 59s main
November 29, 2023 17:22 2m 59s
Build pdx using parent directory name
Build #106: Commit f7e52e5 pushed by samdze
November 26, 2023 21:19 2m 21s main
November 26, 2023 21:19 2m 21s
Dynamic PDX name
Build #104: Pull request #31 synchronize by paulstraw
November 26, 2023 20:59 3m 2s paulstraw:28-dynamic-pdx-name
November 26, 2023 20:59 3m 2s
Add default values for getTextWidth args
Build #101: Commit 9b35244 pushed by samdze
November 26, 2023 17:28 3m 0s main
November 26, 2023 17:28 3m 0s
Default to UTF8 when drawing text
Build #100: Commit 93a7e1f pushed by samdze
November 26, 2023 17:27 2m 37s main
November 26, 2023 17:27 2m 37s
Default to UTF8 when drawing text
Build #99: Pull request #30 synchronize by Nycto
November 26, 2023 16:36 2m 24s Nycto:utf8ByDefault
November 26, 2023 16:36 2m 24s
Default to UTF8 when drawing text
Build #98: Pull request #30 opened by Nycto
November 25, 2023 23:25 2m 53s Nycto:utf8ByDefault
November 25, 2023 23:25 2m 53s
Add default values for getTextWidth args
Build #97: Pull request #29 synchronize by Nycto
November 25, 2023 23:19 2m 58s Nycto:textWidth
November 25, 2023 23:19 2m 58s
Add default values for getTextWidth args
Build #96: Pull request #29 synchronize by Nycto
November 25, 2023 23:14 2m 4s Nycto:textWidth
November 25, 2023 23:14 2m 4s
Add default values for getTextWidth args
Build #95: Pull request #29 opened by Nycto
November 25, 2023 23:13 2m 17s Nycto:textWidth
November 25, 2023 23:13 2m 17s
Add setMany proc
Build #94: Pull request #26 opened by Nycto
November 19, 2023 18:03 3m 12s Nycto:setMany
November 19, 2023 18:03 3m 12s
November 18, 2023 16:42 2m 7s
Fix std/random not compiling, add playdate.system.randomize, minor Lu…
Build #91: Commit c7d9bac pushed by samdze
November 18, 2023 16:38 2m 55s main
November 18, 2023 16:38 2m 55s
Fix std/random not compiling, add playdate.system.randomize, minor Lu…
Build #90: Commit eba76a8 pushed by samdze
November 18, 2023 16:33 3m 5s main
November 18, 2023 16:33 3m 5s
Add basic Lua interoperability
Build #89: Commit e4be6eb pushed by samdze
November 16, 2023 18:26 2m 29s v0.11.0
November 16, 2023 18:26 2m 29s