Marker properties are utilized to visualize properties of the incoming message:
In this example, we will manually publish an obstacle and observe it in RViz. Start the visualizer node:
ros2 run soccer_vision_3d_rviz_markers visualizer
Set up a publisher that publishes an Obstacle Array message:
ros2 topic pub soccer_vision_3d/obstacles soccer_vision_3d_msgs/msg/ObstacleArray "
header:
frame_id: 'camera'
obstacles:
- bb:
center:
position:
x: 2.0
y: 0.0
z: 0.6
size:
x: 0.3
y: 0.5
z: 1.2
confidence:
confidence: 0.5
"
Open RViz2 with a demo configuration:
rviz2 -d $(ros2 pkg prefix --share soccer_vision_3d_rviz_markers)/rviz/demo.rviz
You should see an obstacle with 50% transparency displayed in RViz: