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Key.h
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/*
||
|| @file Key.h
|| @version 1.0
|| @author Mark Stanley
|| @contact [email protected]
||
|| @description
|| | Key class provides an abstract definition of a key or button
|| | and was initially designed to be used in conjunction with a
|| | state-machine.
|| #
||
|| @license
|| | This library is free software; you can redistribute it and/or
|| | modify it under the terms of the GNU Lesser General Public
|| | License as published by the Free Software Foundation; version
|| | 2.1 of the License.
|| |
|| | This library is distributed in the hope that it will be useful,
|| | but WITHOUT ANY WARRANTY; without even the implied warranty of
|| | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|| | Lesser General Public License for more details.
|| |
|| | You should have received a copy of the GNU Lesser General Public
|| | License along with this library; if not, write to the Free Software
|| | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|| #
||
*/
#ifndef KEY_H
#define KEY_H
// Arduino versioning.
#if defined(ARDUINO) && ARDUINO >= 100
#include "Arduino.h" // for digitalRead, digitalWrite, etc
#else
#include "WProgram.h"
#endif
#define OPEN LOW
#define CLOSED HIGH
typedef unsigned int uint;
typedef enum{ IDLE, PRESSED, HOLD, RELEASED } KeyState;
const char NO_KEY = '\0';
class Key {
public:
// members
char kchar;
int kcode;
KeyState kstate;
boolean stateChanged;
// methods
Key();
Key(char userKeyChar);
void key_update(char userKeyChar, KeyState userState, boolean userStatus);
private:
};
#endif
/*
|| @changelog
|| | 1.0 2012-06-04 - Mark Stanley : Initial Release
|| #
*/