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ScrambleDialog.Designer.cs
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namespace VirtualRubiksCube
{
partial class ScrambleDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
numberOfMovesLabel = new Label();
numberOfMovesNumericUpDown = new NumericUpDown();
middleLayerCheckBox = new CheckBox();
okButton = new Button();
cancelButton = new Button();
((System.ComponentModel.ISupportInitialize)numberOfMovesNumericUpDown).BeginInit();
SuspendLayout();
//
// numberOfMovesLabel
//
numberOfMovesLabel.AutoSize = true;
numberOfMovesLabel.Location = new Point(38, 29);
numberOfMovesLabel.Margin = new Padding(4, 0, 4, 0);
numberOfMovesLabel.Name = "numberOfMovesLabel";
numberOfMovesLabel.Size = new Size(103, 15);
numberOfMovesLabel.TabIndex = 0;
numberOfMovesLabel.Text = "Number of moves";
//
// numberOfMovesNumericUpDown
//
numberOfMovesNumericUpDown.Location = new Point(150, 27);
numberOfMovesNumericUpDown.Margin = new Padding(4, 3, 4, 3);
numberOfMovesNumericUpDown.Minimum = new decimal(new int[] { 10, 0, 0, 0 });
numberOfMovesNumericUpDown.Name = "numberOfMovesNumericUpDown";
numberOfMovesNumericUpDown.Size = new Size(140, 23);
numberOfMovesNumericUpDown.TabIndex = 0;
numberOfMovesNumericUpDown.Value = new decimal(new int[] { 20, 0, 0, 0 });
//
// middleLayerCheckBox
//
middleLayerCheckBox.AutoSize = true;
middleLayerCheckBox.Location = new Point(42, 75);
middleLayerCheckBox.Margin = new Padding(4, 3, 4, 3);
middleLayerCheckBox.Name = "middleLayerCheckBox";
middleLayerCheckBox.Size = new Size(178, 19);
middleLayerCheckBox.TabIndex = 1;
middleLayerCheckBox.Text = "Include middle layer rotation";
middleLayerCheckBox.UseVisualStyleBackColor = true;
//
// okButton
//
okButton.DialogResult = DialogResult.OK;
okButton.Location = new Point(135, 128);
okButton.Margin = new Padding(4, 3, 4, 3);
okButton.Name = "okButton";
okButton.Size = new Size(88, 27);
okButton.TabIndex = 2;
okButton.Text = "OK";
okButton.UseVisualStyleBackColor = true;
//
// cancelButton
//
cancelButton.DialogResult = DialogResult.Cancel;
cancelButton.Location = new Point(230, 128);
cancelButton.Margin = new Padding(4, 3, 4, 3);
cancelButton.Name = "cancelButton";
cancelButton.Size = new Size(88, 27);
cancelButton.TabIndex = 3;
cancelButton.Text = "Cancel";
cancelButton.UseVisualStyleBackColor = true;
//
// ScrambleDialog
//
AcceptButton = okButton;
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
CancelButton = cancelButton;
ClientSize = new Size(331, 168);
Controls.Add(cancelButton);
Controls.Add(okButton);
Controls.Add(middleLayerCheckBox);
Controls.Add(numberOfMovesNumericUpDown);
Controls.Add(numberOfMovesLabel);
FormBorderStyle = FormBorderStyle.FixedDialog;
Margin = new Padding(4, 3, 4, 3);
MaximizeBox = false;
MinimizeBox = false;
Name = "ScrambleDialog";
ShowInTaskbar = false;
StartPosition = FormStartPosition.CenterParent;
Text = "Scramble";
FormClosed += ScrambleDialog_FormClosed;
((System.ComponentModel.ISupportInitialize)numberOfMovesNumericUpDown).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private Label numberOfMovesLabel;
private NumericUpDown numberOfMovesNumericUpDown;
private CheckBox middleLayerCheckBox;
private Button okButton;
private Button cancelButton;
}
}