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Advisor.cs
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namespace ChineseChess
{
class Advisor : Piece
{
#region Contructor
public Advisor(Board board, Board.Side side, int rank, int file) : base("Advisor", board, side, rank, file)
{
if (side == Board.Side.Blue)
image.Image = Properties.Resources.BlueAdvisor;
else
image.Image = Properties.Resources.RedAdvisor;
SelectionChanged += new SelectionChangedEventHandler(OnSelectionChanged);
relativeValue = 20;
}
#endregion
#region Methods
public void OnSelectionChanged(Object sender, EventArgs e)
{
if (isSelected)
{
if (Side == Board.Side.Blue)
image.Image = Properties.Resources.BlueAdvisor_Selected;
else
image.Image = Properties.Resources.RedAdvisor_Selected;
}
else
{
if (Side == Board.Side.Blue)
image.Image = Properties.Resources.BlueAdvisor;
else
image.Image = Properties.Resources.RedAdvisor;
}
}
public override List<Move> FindPossibleMoves()
{
List<Move> possibleMoves = new();
Cell targetCell;
if (side == Board.Side.Blue) //Blue side
{
//Go northwest
if (rank > 0 && file > 3)
{
targetCell = board.Cells[rank - 1, file - 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
//Go northeast
if (rank > 0 && file < 5)
{
targetCell = board.Cells[rank - 1, file + 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
//Go southeast
if (rank < 2 && file < 5)
{
targetCell = board.Cells[rank + 1, file + 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
//Go southweast
if (rank < 2 && file > 3)
{
targetCell = board.Cells[rank + 1, file - 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
}
else //Red side
{
//Go northwest
if (rank > 7 && file > 3)
{
targetCell = board.Cells[rank - 1, file - 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
//Go northeast
if (rank > 7 && file < 5)
{
targetCell = board.Cells[rank - 1, file + 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
//Go southeast
if (rank < 9 && file < 5)
{
targetCell = board.Cells[rank + 1, file + 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
//Go southweast
if (rank < 9 && file > 3)
{
targetCell = board.Cells[rank + 1, file - 1];
if (targetCell.Piece == null)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this));
else if (targetCell.Piece.Side != side)
possibleMoves.Add(new Move(rank, file, targetCell.Row, targetCell.Column, this, targetCell.Piece));
}
}
return possibleMoves;
}
#endregion
}
}