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Lucid displays poorly on small screens #57

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ZLLentz opened this issue Mar 12, 2020 · 11 comments · Fixed by #71
Open

Lucid displays poorly on small screens #57

ZLLentz opened this issue Mar 12, 2020 · 11 comments · Fixed by #71
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@ZLLentz
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ZLLentz commented Mar 12, 2020

If the grid is larger than the screen height, you can't navigate to the Quick Launcher Toolbar on some setups. This can also be a problem for the device windows that open up to the right if the screen is not wide enough.

@klauer
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klauer commented Jun 4, 2020

This is really painful and bad on FastX:

image

Can't resize the quick launcher toolbar to even see the full grid.

@hhslepicka
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That is odd... Yesterday night I was able to pull the Quick Launcher toolbar to be small and see the fullgrid... clearly it is a bug that it is showing this big but the resizing was working properly.
I will take a look into that.

@hhslepicka hhslepicka self-assigned this Jun 4, 2020
@klauer
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klauer commented Jun 4, 2020

Looking back at this, it's very possible that what I saw above was related to #67 and just didn't allow for any further mouse input.

@klauer
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klauer commented Aug 25, 2020

Not resolved. Strange overlap of grid + menu options:

image

@hhslepicka
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Oh damn! In which case did this happen? Given that you have a screenshot, can you send some instructions to reproduce that? This would make it easier to debug and find a solution.

Just a quick pool here: @klauer @ZLLentz
If the screen is so small that it can't fit info, should we add scrollbars to the grid?

@klauer
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klauer commented Aug 25, 2020

Reproduce by running lfe on a 15" macbook pro (or just set your screen resolution lower if you can't reproduce).

I think the grid shouldn't be so massive if it only has sparse dots as does the example, should prefer showing its full contents but fallback to scrollbars if necessary.

@hhslepicka
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I will work on that.

@ZLLentz
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ZLLentz commented Aug 25, 2020

I kind of want to edit happi and group things more aggressively in that grid...

@klauer
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klauer commented Aug 25, 2020

It goes without saying users should still be able to access the functionality regardless of their screen resolution.

But - it's @ZLLentz's call here for the exact direction this takes.

@hhslepicka
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I agree with you, @klauer. Users should ultimately be able to operate the screens no matter which resolution they have.

@hhslepicka
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I managed to reproduce it here following your guidance, @klauer and it looks awful (as expected).
Working on a fix right now.
Screen Shot 2020-08-25 at 2 55 45 PM

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3 participants