Replies: 5 comments 3 replies
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Hi @pcar75, Thanks for trying to help out. I think most people of the dev team work on Linux. The setup experience is way better than Windows. @pgScorpio uses Windows but it's painful to setup. MacOS has a bug with the direct Xcode method, so compiling via deploy_mac.ah is needed until we fix this bug but you don't seem to be affected. |
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I've heard good things about VSCode, so maybe it's worth looking into it. |
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For Windows and for the UI, I use Qt (as my main desktop is Windows). I run Qt over remote X sometimes if I want to see if things look different on Qt on Linux. Generally (non-UI), I'll use vi + running |
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I run Windows and use the QT environment, easy peasy. |
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Thanks all for comments so far. Many friends use VS or VC in Windows C# , but I'm not sure I trust Microsoft about the breadth and quality of their support on C/C++ and Java, and non-Windows platforms in general. |
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Bonjour,
I've restarted programming in C and learning C++. If / when I feel proficient enough, I may offer to help the Jamulus team. However, I find dev environments are a lot more complex than decades ago.
For local dev , what are the tools (compiler, IDE, libraries/framework , etc. ) your team mostly use ?
Context : dual-boot pc
Windows 10 ; mingw64 compilers 10.0.0 (GCC12.1.0) , Eclipse Java and C/C++ 22-09 , Clang-format 14.0.0 (run outside of Eclipse :-/) ,
Ubuntu Studio 22.04 LTS : dev env to be configure soon.
Thanks for suggestions.
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