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package.json
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{
"name": "parse-pc2",
"version": "1.0.1",
"scripts": {
"lint": "standard && jshint index.js",
"bundle": "browserify index.js -o bundle.js",
"start": "budo index.js --open -- -t glslify -t brfs"
},
"devDependencies": {
"jshint": "latest",
"mocha": "latest",
"standard": "^5.4.1",
"budo": "^6.0.0",
"glslify": "^3.1.0",
"brfs": "^1.4.3"
},
"browserify": {
"transform": [
"glslify", "brfs"
]
},
"dependencies": {
"turntable-camera": "^1.0.0",
"gl-clear": "^2.0.0",
"gl-context": "^0.1.0",
"canvas-fit": "^1.2.0",
"gl-geometry": "^3.1.0",
"gl-shader": "^4.1.0",
"gl-mat4": "^1.1.4",
"gl-mat3": "latest",
"gl-vec3": "latest",
"parse-wavefront-obj": "^1.0.1",
"normals": "^0.1.0",
"unindex-mesh": "^2.0.0",
"face-normals": "0.0.0",
"async-image-loader": "latest",
"teapot": "latest",
"gl-texture-cube": "latest",
"gl-cubemap-placeholder": "latest"
},
"description": "Parse .PC2 vertex animation files",
"main": "index.js",
"directories": {
"test": "test"
},
"repository": {
"type": "git",
"url": "git+https://github.com/oparisy/parse-pc2.git"
},
"keywords": [
"ecosystem:stackgl",
"pc2",
"parser",
"animation",
"3D",
"mesh"
],
"author": "Olivier Parisy",
"license": "MIT",
"bugs": {
"url": "https://github.com/oparisy/parse-pc2/issues"
},
"homepage": "https://github.com/oparisy/parse-pc2#readme"
}