Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix syscall 610 to return a proper process type #411

Closed
ultimaweapon opened this issue Oct 23, 2023 · 5 comments
Closed

Fix syscall 610 to return a proper process type #411

ultimaweapon opened this issue Oct 23, 2023 · 5 comments
Assignees
Labels
T-enhancement Type: Enhancement

Comments

@ultimaweapon
Copy link
Member

According to #409 (comment) it seems like we are currently booting the libkernel in system application mode, not a game mode. Right now we already have IDT implementation so it should not too hard to fix syscall 610 with a proper implementation.

@ultimaweapon ultimaweapon added the T-enhancement Type: Enhancement label Oct 23, 2023
@ultimaweapon
Copy link
Member Author

Seems like we need to reverse the process that exec the game binary to see what's going on here. #377 is another issue that related to this one.

@FluffyOMC
Copy link
Member

So, I assume no syscall skip-aheads until this is implemented

@ultimaweapon
Copy link
Member Author

Let's see how far we can go without a proper implementation of this.

@FluffyOMC
Copy link
Member

...Well, good thing is my replacement Mobo is coming today. I got a new full-atx b550 board to replace my matx b450 board, however, the board was DOA x3

@ultimaweapon ultimaweapon self-assigned this Dec 2, 2023
@ultimaweapon
Copy link
Member Author

Fixed by #469.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
T-enhancement Type: Enhancement
Development

No branches or pull requests

2 participants