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I am writing a fast SDK for executing tasks and executing callbacks registered to events. I used your approach for execution and noticed that heap allocation is done whenever a std::function is created which is suboptimal for performance. Have you considered other alternatives?
The text was updated successfully, but these errors were encountered:
I am writing a fast SDK for executing tasks and executing callbacks registered to events. I used your approach for execution and noticed that heap allocation is done whenever a std::function is created which is suboptimal for performance. Have you considered other alternatives?
The text was updated successfully, but these errors were encountered: