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ClassDiagram.cd
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<?xml version="1.0" encoding="utf-8"?>
<ClassDiagram MajorVersion="1" MinorVersion="1">
<Class Name="Pokeball">
<Position X="14.75" Y="5.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAQAAAAAAAAAAAAAAABAAAgAAAAAAAAAAAAA=</HashCode>
<FileName>bonus.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Simple_Bonus">
<Position X="5.25" Y="6.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAQQAgACAAAAgAAAQAAAQAABAAAgAIQAhgAAAEAAA=</HashCode>
<FileName>bonus.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Coin">
<Position X="7.75" Y="6.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAQAAAAAAAAAAAABAAAAAAAAAAAQAAAAAAEAAA=</HashCode>
<FileName>bonus.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Ball">
<Position X="3.5" Y="6.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAEAIA=</HashCode>
<FileName>bonus.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="GoldCoin">
<Position X="8" Y="8.75" Width="1.5" />
<TypeIdentifier>
<HashCode>AAIAAAgQAAAAAAAAAAAAAIAAAAAAAABAAEAAAAAAAAA=</HashCode>
<FileName>bonus.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Pokemon">
<Position X="10.75" Y="7.25" Width="1.5" />
<TypeIdentifier>
<HashCode>AgCAAAAAACACAQAAAAAIBAAAJAAAAQAQAAAAAAAEBAA=</HashCode>
<FileName>bonus.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Map">
<Position X="16.5" Y="4.75" Width="1.5" />
<TypeIdentifier>
<HashCode>AAIAAAAAEBAAAAAAAAAAAAAAABAAAkAIAAAAAgAAAAA=</HashCode>
<FileName>map.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Entity">
<Position X="8" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>EACAAAAAACAAAAAAAAAIAAQABBKAAwAAQAhgAAAABAA=</HashCode>
<FileName>entitys.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Player">
<Position X="10" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>RAACAAAAAAAARACQAAAAAAAAgAAAAAABAACAAQAAAAA=</HashCode>
<FileName>entitys.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Hearts" Collapsed="true">
<Position X="14.75" Y="4.75" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAABAAAgAAAAAAAIAAACA=</HashCode>
<FileName>entitys.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Enemy">
<Position X="5.75" Y="0.5" Width="1.5" />
<InheritanceLine Type="Entity" FixedFromPoint="true">
<Path>
<Point X="8" Y="0.687" />
<Point X="7.25" Y="0.687" />
</Path>
</InheritanceLine>
<TypeIdentifier>
<HashCode>AAAAAgAAAAAABQAAIAAIBAAEMACAAAgQhAAAAAAEGAA=</HashCode>
<FileName>entitys.h</FileName>
</TypeIdentifier>
</Class>
<Class Name="Bullet">
<Position X="10" Y="4" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAIAAAAAAAAAAAAAAAACAEAAAAAAAUAAA=</HashCode>
<FileName>entitys.h</FileName>
</TypeIdentifier>
</Class>
<Font Name="Segoe UI" Size="9" />
</ClassDiagram>