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If the 'Maximum number of items' of the Fluidity.EntityPicker property editor is currently left empty (or < 1), only 1 item can be selected. This behaviour is different from the other multi-pickers and seems unintuative, as not configuring it actually treats it as if it's set to 1.
The text was updated successfully, but these errors were encountered:
If the 'Maximum number of items' of the
Fluidity.EntityPicker
property editor is currently left empty (or< 1
), only 1 item can be selected. This behaviour is different from the other multi-pickers and seems unintuative, as not configuring it actually treats it as if it's set to1
.The text was updated successfully, but these errors were encountered: