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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="styles/hint.css-2.6.0/hint.css">
<link rel="stylesheet" href="./styles/deviant.css">
<link rel="stylesheet" href="./styles/id_transmitter.css">
<link href="https://fonts.googleapis.com/css2?family=Quantico:ital,wght@0,400;0,700;1,400;1,700&display=swap" rel="stylesheet">
<!-- <link rel="stylesheet" href="https://use.typekit.net/aqv7qqi.css"> -->
<style>@import url("https://use.typekit.net/aqv7qqi.css");</style>
<script src="http://code.jquery.com/jquery-3.5.1.min.js" integrity="sha256-9/aliU8dGd2tb6OSsuzixeV4y/faTqgFtohetphbbj0=" crossorigin="anonymous" ></script>
<script src="./script/deviant.js" defer></script>
<script src="./script/id_transmitter.js" defer></script>
<script src="https://kit.fontawesome.com/4634847c36.js" defer></script>
<title>Deviant</title>
</head>
<body class="dark">
<header>
<nav class="headerItems links changelingNeoInline">
<!-- <h1 id="pageTitle" class="navItem">Deviant</h1> -->
<h4 id="backstoryNav" class="navItem">Backstory</h4>
<h4 id="profileNav" class="navItem">Profile</h4>
<h4 id="missionNav" class="navItem">Mission</h4>
<h4 id="playNav" class="navItem">Play?</h4>
</nav>
<h1 id="pageTitle" class="headerItem">
<img src="./styles/Images/deviant_logo.png" alt="Deviant retro logo" id="deviant-logo">
</h1>
<h3 id="pageSubtitle" class="headerItem changelingNeoLight">Times(x) Divide(÷) Us, but Together(+) we can Remove(-) the threat of unending inequality (≠)</h3>
</header>
<main>
<column class="left-side">
<!-- display backstory & mission -->
<!-- <span class="hint--top hint--bounce hint--rounded hint--image custom_class" aria-label="image">hover over me.</span> -->
<section>
<article id="backstory">
<p>Ever since the <span class="hint--bottom hint--bounce hint--rounded hint--image phantomWars" aria-label="image" > Phantom Wars </span>the <span class="hint--bottom hint--bounce hint--rounded hint--image federateDomain" aria-label="image"> Federate Domain </span> has occupied and controlled nations.<br/><br/>
There are still subverts among us, whose life priority is to overthrow the Federate Domain by transporting <span class="hint--bottom hint--bounce hint--rounded hint--image backpack" aria-label="image"> packages</span> containing extremely classified and sensitive data between the rebel hubs.<br/><br/>
Technology is monitored like never before, rebels can’t use it to communicate but they are trained to be skilled decoders.<br/><br/>
Rebels daily navigate the streets of a post-apocalyptic city flooded with evil-doers, spies, and <span class="hint--top hint--bounce hint--rounded hint--image botCops" aria-label="image"> Bot-Cops</span> who are rigorously <b>verifying identities</b> to winnow out the <span class="hint--top hint--bounce hint--rounded hint--image deviantForces" aria-label="image"></span> "deviant" forces that plot against the Federate Domain.
Every time a rebel comes across a bot-cop they must do an identity check.<br/><br/>
Only the <span class="hint--top hint--bounce hint--rounded hint--image approvedCitizens" aria-label="image">“approved citizens”</span> are given the correct hourly code<span class="hint--bottom hint--bounce hint--rounded hint--image encryption" aria-label="image"> (encryption)</span> sent to their identity transmitters.<br/><br/>
The rebels have been at work to crack these codes ever since they’ve been enforced. <br/><br/>
The bot-cops will link their <span class="hint--top hint--bounce hint--rounded hint--image idcheckerpic" aria-label="image"> id-checker</span> to your <span class="hint--top hint--bounce hint--rounded hint--image idTransmitterPic" aria-label="image"> identity-transmitter.</span> When they do, they don't know the difference between an "approved citizen's" trasmitter spewing out correct lines of code or if the code is simply just being typed out quickly.<br/><br/>
This is as some would say 'pulling the wool over the sheeps eyes', or the "rebel's" small window of opportunity to pass off as an "approved citizen".<br/><br/>
A field-rebel must be able to input the correct code at a speed comprable to the bot-cops' id-checker, so quickly. <br/><br/>
The more codes someone can produce the more likely they have the real code and are an “approved citizen”
<br/><br/>First let's give you some training to ready you for the field.<br/><br/>
<p>First create your Deviant Name in the User Profile</p><p>Then click on the map icon <i class="fas fa-map-marked-alt mapIcon fa-1x"></i> to get started.</p>
</p>
</article>
<article class="help__missions">
<h4>Deliver a classified package containing highly sensitive information on Deviant plans.</h4>
<h6> Travel on foot to another rebel hub across the city while maintaining an "approved citizen" status by passing all identity checks when encountering id-cop-bot </h6>
</article>
<article class="help__transmitter">
<h4 class="help__transmitter__use">Use ID Transmitter:</h4>
<h5 class="help__transmitter__use__how">using <a id="" href="#">math functions</a>, press the <a href="#">buttons on your transmitter</a> to fill in the missing code.</h6>
<h5 class="help__beginner">Beginner: uses only numbers</h5>
<h5 class="help__novice">Novice: references variables from the problem as 'a'->'z'</h5>
<h5 class="help__intermediate">Intermediate: references variables from the solution as 'z'->'a'</h5>
<h5 class="help__advanced">Advanced: references previous answers as variables using greek alphabet</h5>
</article>
</section>
<!-- UNCOMMENT ABOVE SECTION -->
<!-- <div class="gameChoiceButtons"> -->
<!--h3's are buttons --><!--these p's need to appear on click with a delay of what the function is -->
<!-- <div id='challenge'>
<h3 id="challengeQs">Can you decode the encrypted equation, and produce the code in time?</h3>
<section id="askPlay">
<h3 id="goBtn" class="letsPlay grow14">GO</h3> -->
<!-- on click highligh deviant div -->
<!-- <span class="hint--top hint--bounce hint--rounded hint--image gif1" aria-label="image"></span><h3 id="gif1" class="grow"><h3 id="dontPlay" class="grow14">Not yet</h3></span>
</section> -->
<!-- on click FIRST No => display on clicks above -->
<!-- <section id="askProfile">
<h3 id="setUpProfile" class="grow">Yes</h3>
<span class="hint--top hint--bounce hint--rounded hint--image gif2" aria-label="image"></span><h3 id="gif2" class="grow">No</h3></span>
</section>
<section id="askMore">
<h3 id="later">Later</h3>
<h5 id="helpQ" class="grow">Not Sure</h5> -->
<!-- highlight -->
<!-- <h5 id="goHelp" class="grow">+ Info</h5> -->
<!-- </section>
</div>
</div> -->
<!--(all p's are hidden) on click Yes => id="" href to setUpProfile | No=> on click ref a gif array to play | Later => alert before exit to set up profile-->
<!-- take user input, choose character name and appearance -->
<div id="deviant">
<article id="deviant_user">
<img id="deviant__img" src="styles/Images/anonymous_user.png"/></a>
<form onsubmit="myFunction()">
<h2 id="newName"></h2>
<input type="text" placeholder="Deviant Name" id="nameInput"><button id="nameSubmit">Submit</button>
</form>
<form></form>
</h3>
<!-- create input to add user name -->
</article>
<article id="deviant__data">
<!-- create array of different deviant status' -->
<h4 id="deviant__status">Rebel Ranking: Subvert 1</h4>
<!-- set to 0 to be added to each round -->
<p id="deviant__complete__idchecks">Completed Identity Checks: <small id="deviant__complete__idchx">0</small></p>
<p id="deviant__complete__missions">Completed Missions: <small id="deviant__complete__msh">0</small></p>
</article>
</div>
<div id="help-icons-container">
<i class="fas fa-shoe-prints highlightHelpI fa-1x" id="helpQicon1"></i>
<i class="far fa-question-circle highlightHelpI fa-3x" id="helpQicon2"></i>
</div>
</column>
<!-- display instruction for how to play & use identity transmitter -->
<column class="right-side">
<!-- <div id="help">
<i class="fas fa-shoe-prints highlightHelpI fa-2x"></i>
<article class="help__missions">
<h4>Deliver a classified package containing highly sensitive information on Deviant plans.</h4>
<h6> Travel on foot to another rebel hub across the city while maintaining an "approved citizen" status by passing all identity checks when encountering id-cop-bot </h6>
</article>
<i class="far fa-question-circle highlightHelpI fa-2x"></i>
<article class="help__transmitter ">
<h4 class="help__transmitter__use">Use ID Transmitter:</h4>
<h6 class="help__transmitter__use__how">using <a id="" href="#">math functions</a>, press the <a href="#">buttons on your transmitter</a> to fill in the missing code.</h6>
<p class="help__beginner">Beginner: uses only numbers</p>
<p class="help__novice">Novice: references variables from the problem as 'a'->'z'</p>
<p class="help__intermediate">Intermediate: references variables from the solution as 'z'->'a'</p>
<p class="help__advanced">Advanced: references previous answers as variables using greek alphabet</p>
</article>
</div> -->
<!-- animated scroll screen, image placeholder until I learn how to use graphics -->
<div id="dungeonANDoverflow">
<div id="promptBox">
<div id="robotPromptContainer">
<img src="https://i.imgur.com/ZtsEZ55.png?1" id="robotHead" alt="robot head"/>
<p id="robotPrompt"></p>
</div>
<div id="promptAbdaContainer">
<p id="abdaPromptLines"></p>
<img id="abdaImg" src="https://i.imgur.com/z091gik.png" alt="computer hacker">
</div>
</div>
<div class="dungeon" >
<div class="animationScroll">
<img class="aniScroll" src="https://i.imgur.com/dAIwZ6v.png"/>
<!-- <img id="street1-0" class="aniScroll" src="#" alt="rebel base 1"/>
<img id="street1-1" class="aniScroll" src="" alt="rebel base 1"/>
<img id="street1-2" class="aniScroll" src="" alt="rebel base 1"/>
<img id="street1-3" class="aniScroll" src="" alt="rebel base 1"/>
<img id="street1-4" class="aniScroll" src="" alt="rebel base 1"/>
<img id="street1-5" class="aniScroll" src="" alt="rebel base 1"/>
<img id="street1-6" class="aniScroll" src="" alt="rebel base 1"/>
<img id="street1-7" class="aniScroll" src="" alt="rebel base 1"/>
<img id="street2-1" class="aniScroll" src="" alt="rebel base 1"/> -->
<!-- <img id="street6" class="aniScroll" src="" alt="rebel base 1"/> -->
<!-- <img id="abdaCloseup" class="popUpimage" src="https://i.imgur.com/2Ir5FZM.png" alt="Abda hacker"/> -->
</div>
</div>
</div>
<div id="mapBiggerDiv">
<i class="fas fa-map-marked-alt mapIcon fa-3x"></i>
<h3 id="openTransmitter" class="walk grow11 changelingNeoInline">ID-Check</h3>
<h3 id='playbtn' class="walk grow11 changelingNeoInline">PLAY</h3>
<!-- click on icon to open map -->
<h3 id='return' class="walk grow11 changelingNeoInline">← BACK</h3>
<h3 id='preview' class="walk grow11 changelingNeoInline">NEXT →</h3>
<div id="mapDiv">
<!-- where to boxes/streets go -->
</div>
</div>
</div>
</column>
</main>
<!-- top section ends here -->
<!-- transmitter slide up -->
<div class="transmitterBothDisplays">
<div id="startBar" class="startBar displayNone"></div>
<section class="transmitter__user">
<!-- <p class="problem-display">problem display</p> -->
<i class="far fa-eye fa-2x"></i>
<article class="transmitter__screen">
<div id="displayEQ">
<input class="newEQ" class="inputBkgd" placeholder="press buttons to display your equation here">
<p id="newEQp" class="newEQp"></p>
</div>
</article>
<section id="alpha">
<row>
<square id="btn-a" class="alpha grow12">a</square>
<square id="btn-b" class="alpha grow12">b</square>
<square id="btn-c" class="alpha grow12">c</square>
<square id="btn-d" class="alpha grow12">d</square>
<square id="btn-e" class="alpha grow12">e</square>
<square id="btn-f" class="alpha grow12">f</square>
<square id="btn-g" class="alpha grow12">g</square>
<square id="btn-h" class="alpha grow12">h</square>
<square id="btn-i" class="alpha grow12">i</square>
<square id="btn-j" class="alpha grow12">j</square>
<square id="btn-k" class="alpha grow12">k</square>
<square id="btn-l" class="alpha grow12">l</square>
<square id="btn-m" class="alpha grow12">m</square>
</row><row>
<square id="btn-n" class="alpha grow12">n</square>
<square id="btn-o" class="alpha grow12">o</square>
<square id="btn-p" class="alpha grow12">p</square>
<square id="btn-q" class="alpha grow12">q</square>
<square id="btn-r" class="alpha grow12">r</square>
<square id="btn-s" class="alpha grow12">s</square>
<square id="btn-t" class="alpha grow12">t</square>
<square id="btn-u" class="alpha grow12">u</square>
<square id="btn-v" class="alpha grow12">v</square>
<square id="btn-w" class="alpha grow12">w</square>
<square id="btn-x" class="alpha grow12">x</square>
<square id="btn-y" class="alpha grow12">y</square>
<square id="btn-z" class="alpha grow12">z</square>
</row>
</section>
<article class="transmitter__buttonArea"> <!-- set background photo to wire connecting trasmitterside idchecker slide -->
<!-- <section class="transmitter__screen__probButts"> -->
<column class="columnBTN">
<square id="btn+" class="grow12 symButt sym_lft">+</square>
<square id="btnx" class="grow12 symButt sym_lft">x</square>
<square id="btnLparen" class="grow12 symButt sym_lft">(</square>
<square id="btn^" class="grow12 symButt sym_lft">^</square></column>
<column class="columnBTN">
<square id="btn1" class="grow12 numButt">1</square>
<square id="btn4" class="grow12 numButt">4</square>
<square id="btn7" class="grow12 numButt">7</square>
<square id="btn." class="grow12 symButt ">.</square></column>
<column class="columnBTN">
<square id="btn2" class="grow12 numButt">2</square>
<square id="btn5" class="grow12 numButt">5</square>
<square id="btn8" class="grow12 numButt">8</square>
<square id="btn0" class="grow12 numButt">0</square></column>
<column class="columnBTN">
<square id="btn3" class="grow12 numButt">3</square>
<square id="btn6" class="grow12 numButt">6</square>
<square id="btn9" class="grow12 numButt">9</square>
<square id="btn-" class="grow12 symButt sym_rt">-</square></column>
<column class="columnBTN">
<square id="btn-" class="grow12 symButt ">-</square>
<square id="btn/" class="grow12 symButt sym_rt">÷</square>
<square id="btnRparen" class="grow12 symButt sym_rt">)</square>
<square id="btn√" class="grow12 symButt sym_rt">√</square>
</column>
</article>
<section class="bigButtons">
<row>
<square id="bigBtnProb" class="bigBtnProb grow12">entire problem</square>
<square id="btnEquals" class="equals grow12">=</square>
<square id="bigBtnSolu" class="bigBtnSolu grow12">entire solution</square>
</row>
</section>
<section id="greek">
<row>
<square id="btnΑ" class="greek grow12">Α</square>
<square id="btnΒ" class="greek grow12">Β</square>
<square id="btnΓ" class="greek grow12">Γ</square>
<square id="btnΔ" class="greek grow12">Δ</square>
<square id="btnΕ" class="greek grow12">Ε</square>
<square id="btnΖ" class="greek grow12">Ζ</square>
<square id="btnΗ" class="greek grow12">Η</square>
<square id="btnΘ" class="greek grow12">Θ</square>
<square id="btnΙ" class="greek grow12">Ι</square>
<square id="btnΚ" class="greek grow12">Κ</square>
<square id="btnΛ" class="greek grow12">Λ</square>
<square id="btnΜ" class="greek grow12">Μ</square>
</row><row>
<square id="btnΝ" class="greek grow12">Ν</square>
<square id="btnΞ" class="greek grow12">Ξ</square>
<square id="btnΟ" class="greek grow12">Ο</square>
<square id="btnΠ" class="greek grow12">Π</square>
<square id="btnΡ" class="greek grow12">Ρ</square>
<square id="btnΣ" class="greek grow12">Σ</square>
<square id="btnΤ" class="greek grow12">Τ</square>
<square id="btnΥ" class="greek grow12">Υ</square>
<square id="btnΦ" class="greek grow12">Φ</square>
<square id="btnΧ" class="greek grow12">Χ</square>
<square id="btnΨ" class="greek grow12">Ψ</square>
<square id="btnΩ" class="greek grow12">Ω</square>
</row>
</section>
</section>
<section id="mid-connect-bubble" class="displayNone">
<div id="bubble">
<div id="bubblep" >( a + b ) ( ? ) = d</div>
<div id="bubbleIntake"></div>
</div>
<i class="fas fa-wave-square fa-9x displayNone"></i>
</section>
<!-- <div id="bubble">
<h4>( a + b ) ( ? ) = d</h4>
</div> -->
<section id="idchecker">
<div id="idchecker__screen">
<p id="idchecker__screen__p" class="newEQp"></p>
<!-- <p>Α</p><br/>
<p>Β</p><br/>
<p>Γ</p><br/>
<p>Δ</p><br/>
<p>Ε</p><br/>
<p>Ζ</p><br/>
<p>Η</p><br/>
<p>Θ</p><br/>
<p>Ι</p><br/>
<p>Κ</p><br/>
<p>Λ</p><br/>
<p>Μ</p><br/>
<p>Ν</p><br/>
<p>Ξ</p><br/>
<p>Ο</p><br/>
<p>Π</p><br/>
<p>Ρ</p><br/>
<p>Σ</p><br/>
<p>Τ</p><br/>
<p>Υ</p><br/>
<p>Φ</p><br/>
<p>Χ</p><br/>
<p>Ψ</p><br/>
<p>Ω</p><br/> -->
</div>
<article id="idchecker__buttonArea">
<div id="loadingBar">
<div id="makeBoxes"></div>
<!-- <square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square>
<square class="loading"></square> -->
<p class="loadingBarPercentage">0%</p>
</div>
<div id="idcheck_buttons">
<div class="deny">
<h3>DENY</h3>
<h3>=</h3>
<h3>DEVIANT</h3>
<!-- DENY = DEVIANT -->
</div>
<div class="clear">
<h3>CLEAR</h3>
<h3>=</h3>
<h3>CITIZEN</h3>
<!-- CLEAR = APPROVED CITIZEN -->
</div>
</section>
</article>
</section>
</div>
<footer>© Liz Kane</footer>
</body>
</html>