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See title and Screenshots attached.
Just opened the solution as is on an iOS device and it doesn't work appropriately.
Maybe there needs to be a custom renderer for iOS that listens to the KeyboardUp event and pushes the entry up. There are a few tutorials online that show this for Xamarin.Forms. However, this always looks a bit weird since it is hard to synchronize the Keyboard Up animation with the animation that pushes the entry.
Alternatively I could think about putting the ChatPage inside a ScrollView with ScrollDirection="Neither". That way the entry should push up automatically. However, then there would be issues with the CollectionView, since it is not recommended having two scrollable controls inside each other. So how can this be accomplishes on iOS?
The text was updated successfully, but these errors were encountered:
See title and Screenshots attached.
Just opened the solution as is on an iOS device and it doesn't work appropriately.
Maybe there needs to be a custom renderer for iOS that listens to the KeyboardUp event and pushes the entry up. There are a few tutorials online that show this for Xamarin.Forms. However, this always looks a bit weird since it is hard to synchronize the Keyboard Up animation with the animation that pushes the entry.
Alternatively I could think about putting the ChatPage inside a ScrollView with ScrollDirection="Neither". That way the entry should push up automatically. However, then there would be issues with the CollectionView, since it is not recommended having two scrollable controls inside each other. So how can this be accomplishes on iOS?
The text was updated successfully, but these errors were encountered: