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AvatarStats.json
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[
{
"Name": "生命值",
"ArgName": "hp",
"Percent": false,
"Tip": ""
},
{
"Name": "生命值上限",
"ArgName": "maxhp",
"Percent": false,
"Tip": ""
},
{
"Name": "攻擊力",
"ArgName": "atk",
"Percent": false,
"Tip": ""
},
{
"Name": "基礎攻擊力",
"ArgName": "atkb",
"Percent": false,
"Tip": "不會重新計算攻擊力,僅對buff類有效"
},
{
"Name": "防禦力",
"ArgName": "def",
"Percent": false,
"Tip": "似乎不起作用"
},
{
"Name": "元素精通",
"ArgName": "em",
"Percent": false,
"Tip": ""
},
{
"Name": "暴擊率",
"ArgName": "crate",
"Percent": true,
"Tip": ""
},
{
"Name": "暴擊傷害",
"ArgName": "cdmg",
"Percent": true,
"Tip": ""
},
{
"Name": "治療加成",
"ArgName": "heal",
"Percent": true,
"Tip": ""
},
{
"Name": "受治療加成",
"ArgName": "heali",
"Percent": true,
"Tip": ""
},
{
"Name": "元素充能效率",
"ArgName": "er",
"Percent": true,
"Tip": ""
},
{
"Name": "冷卻縮減",
"ArgName": "cdr",
"Percent": true,
"Tip": ""
},
{
"Name": "護盾強效",
"ArgName": "shield",
"Percent": true,
"Tip": ""
},
{
"Name": "火元素傷害加成",
"ArgName": "epyro",
"Percent": true,
"Tip": ""
},
{
"Name": "火元素抗性",
"ArgName": "respyro",
"Percent": true,
"Tip": ""
},
{
"Name": "水元素傷害加成",
"ArgName": "ehydro",
"Percent": true,
"Tip": ""
},
{
"Name": "水元素抗性",
"ArgName": "reshydro",
"Percent": true,
"Tip": ""
},
{
"Name": "草元素傷害加成",
"ArgName": "edendro",
"Percent": true,
"Tip": ""
},
{
"Name": "草元素抗性",
"ArgName": "resdendro",
"Percent": true,
"Tip": ""
},
{
"Name": "雷元素傷害加成",
"ArgName": "eelectro",
"Percent": true,
"Tip": ""
},
{
"Name": "雷元素抗性",
"ArgName": "reselectro",
"Percent": true,
"Tip": ""
},
{
"Name": "風元素傷害加成",
"ArgName": "eanemo",
"Percent": true,
"Tip": ""
},
{
"Name": "風元素抗性",
"ArgName": "resanemo",
"Percent": true,
"Tip": ""
},
{
"Name": "冰元素傷害加成",
"ArgName": "ecryo",
"Percent": true,
"Tip": ""
},
{
"Name": "冰元素抗性",
"ArgName": "rescryo",
"Percent": true,
"Tip": ""
},
{
"Name": "岩元素傷害加成",
"ArgName": "egeo",
"Percent": true,
"Tip": ""
},
{
"Name": "岩元素抗性",
"ArgName": "resgeo",
"Percent": true,
"Tip": ""
},
{
"Name": "物理傷害加成",
"ArgName": "ephys",
"Percent": true,
"Tip": ""
},
{
"Name": "物理抗性",
"ArgName": "resphys",
"Percent": true,
"Tip": ""
},
{
"Name": "傷害加成",
"ArgName": "dmg",
"Percent": true,
"Tip": "與其他傷害加成加算"
},
{
"Name": "受傷減免",
"ArgName": "resall",
"Percent": true,
"Tip": "不等於抗性"
},
{
"Name": "無視防禦",
"ArgName": "defi",
"Percent": true,
"Tip": "似乎不起作用"
}
]