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node.go
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package gost
import (
"fmt"
"net/url"
"strconv"
"strings"
"sync/atomic"
"time"
)
// Node is a proxy node, mainly used to construct a proxy chain.
type Node struct {
ID int
Addr string
Host string
Protocol string
Transport string
Remote string // remote address, used by tcp/udp port forwarding
User *url.Userinfo
Values url.Values
DialOptions []DialOption
HandshakeOptions []HandshakeOption
Client *Client
group *NodeGroup
failCount uint32
failTime int64
Bypass *Bypass
}
// ParseNode parses the node info.
// The proxy node string pattern is [scheme://][user:pass@host]:port.
// Scheme can be divided into two parts by character '+', such as: http+tls.
func ParseNode(s string) (node Node, err error) {
if s == "" {
return Node{}, nil
}
if !strings.Contains(s, "://") {
s = "auto://" + s
}
u, err := url.Parse(s)
if err != nil {
return
}
node = Node{
Addr: u.Host,
Host: u.Host,
Remote: strings.Trim(u.EscapedPath(), "/"),
Values: u.Query(),
User: u.User,
}
schemes := strings.Split(u.Scheme, "+")
if len(schemes) == 1 {
node.Protocol = schemes[0]
node.Transport = schemes[0]
}
if len(schemes) == 2 {
node.Protocol = schemes[0]
node.Transport = schemes[1]
}
switch node.Transport {
case "tls", "mtls", "ws", "mws", "wss", "mwss", "kcp", "ssh", "quic", "ssu", "http2", "h2", "h2c", "obfs4":
case "https":
node.Protocol = "http"
node.Transport = "tls"
case "tcp", "udp": // started from v2.1, tcp and udp are for local port forwarding
case "rtcp", "rudp": // rtcp and rudp are for remote port forwarding
case "ohttp": // obfs-http
default:
node.Transport = "tcp"
}
switch node.Protocol {
case "http", "http2", "socks4", "socks4a", "ss", "ssu", "sni":
case "socks", "socks5":
node.Protocol = "socks5"
case "tcp", "udp", "rtcp", "rudp": // port forwarding
case "direct", "remote", "forward": // forwarding
case "redirect": // TCP transparent proxy
default:
node.Protocol = ""
}
return
}
// MarkDead marks the node fail status.
func (node *Node) MarkDead() {
atomic.AddUint32(&node.failCount, 1)
atomic.StoreInt64(&node.failTime, time.Now().Unix())
if node.group == nil {
return
}
for i := range node.group.nodes {
if node.group.nodes[i].ID == node.ID {
atomic.AddUint32(&node.group.nodes[i].failCount, 1)
atomic.StoreInt64(&node.group.nodes[i].failTime, time.Now().Unix())
break
}
}
}
// ResetDead resets the node fail status.
func (node *Node) ResetDead() {
atomic.StoreUint32(&node.failCount, 0)
atomic.StoreInt64(&node.failTime, 0)
if node.group == nil {
return
}
for i := range node.group.nodes {
if node.group.nodes[i].ID == node.ID {
atomic.StoreUint32(&node.group.nodes[i].failCount, 0)
atomic.StoreInt64(&node.group.nodes[i].failTime, 0)
break
}
}
}
// Clone clones the node, it will prevent data race.
func (node *Node) Clone() Node {
return Node{
ID: node.ID,
Addr: node.Addr,
Host: node.Host,
Protocol: node.Protocol,
Transport: node.Transport,
Remote: node.Remote,
User: node.User,
Values: node.Values,
DialOptions: node.DialOptions,
HandshakeOptions: node.HandshakeOptions,
Client: node.Client,
group: node.group,
failCount: atomic.LoadUint32(&node.failCount),
failTime: atomic.LoadInt64(&node.failTime),
Bypass: node.Bypass,
}
}
// Get returns node parameter specified by key.
func (node *Node) Get(key string) string {
return node.Values.Get(key)
}
// GetBool likes Get, but convert parameter value to bool.
func (node *Node) GetBool(key string) bool {
b, _ := strconv.ParseBool(node.Values.Get(key))
return b
}
// GetInt likes Get, but convert parameter value to int.
func (node *Node) GetInt(key string) int {
n, _ := strconv.Atoi(node.Values.Get(key))
return n
}
func (node *Node) String() string {
return fmt.Sprintf("%d@%s", node.ID, node.Addr)
}
// NodeGroup is a group of nodes.
type NodeGroup struct {
ID int
nodes []Node
Options []SelectOption
Selector NodeSelector
}
// NewNodeGroup creates a node group
func NewNodeGroup(nodes ...Node) *NodeGroup {
return &NodeGroup{
nodes: nodes,
}
}
// AddNode adds node or node list into group
func (group *NodeGroup) AddNode(node ...Node) {
if group == nil {
return
}
group.nodes = append(group.nodes, node...)
}
// SetSelector sets node selector with options for the group.
func (group *NodeGroup) SetSelector(selector NodeSelector, opts ...SelectOption) {
if group == nil {
return
}
group.Selector = selector
group.Options = opts
}
// Nodes returns node list in the group
func (group *NodeGroup) Nodes() []Node {
if group == nil {
return nil
}
return group.nodes
}
// Next selects the next node from group.
// It also selects IP if the IP list exists.
func (group *NodeGroup) Next() (node Node, err error) {
selector := group.Selector
if selector == nil {
selector = &defaultSelector{}
}
// select node from node group
node, err = selector.Select(group.Nodes(), group.Options...)
if err != nil {
return
}
node.group = group
return
}