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babyphone.h
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/*
babyphone - A baby monitor application for Maemo / MeeGo (Nokia N900, N950, N9).
Copyright (C) 2011 Roman Morawek <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BABYPHONE_H
#define BABYPHONE_H
#include <QObject>
#include "audiomonitor.h"
#include "callmonitor.h"
#include "usernotifier.h"
#include "profileswitcher.h"
class Babyphone : public QObject
{
Q_OBJECT
// types
public:
enum State {
STATE_OFF,
STATE_WAITING,
STATE_ON
};
public:
explicit Babyphone(const Settings *settings, QObject *parent = 0);
void setState(State state);
QString getStatistics() const;
signals:
void newAudioData(int counter, int value);
void phoneApplicationFinished();
void notificationError();
void newCallStatus(bool finish, bool selfInitiated);
private slots:
void refreshAudioData(int counter, int value);
void startAudio();
void stopAudio();
void callReceived(QString phoneNumber);
void callFinished();
void notifyFinished();
void phoneAppTimeout();
public:
//! main class state
State itsState;
private:
//! reference to global application settings
const Settings * const itsSettings;
//! the audio monitor functionality
AudioMonitor *itsAudioMonitor;
//! the monitor checking incoming call and call status
CallMonitor *itsCallMonitor;
//! the phone handler notifying the parents on triggering
UserNotifier *itsUserNotifier;
//! the profile switcher to disable the ringtones
ProfileSwitcher *itsProfileSwitcher;
//! indicates an active notification call. During that time audio events are ignored
bool itsNotificationPending;
};
#endif // BABYPHONE_H