You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Nov 8, 2019. It is now read-only.
I'm developing an app that plays 360 videos.
Every time I start the activity that handles the 360 video, it always has a starting angle (yaw) different from the center of the video.
How can I reset the starting yaw orientation?
I saw in GvrApi this method:
public void recenterTracking ()
Recenters the head orientation (resets the yaw to zero, leaving pitch and roll unmodified).
How can I use it in video360 sample?
The text was updated successfully, but these errors were encountered:
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
I'm developing an app that plays 360 videos.
Every time I start the activity that handles the 360 video, it always has a starting angle (yaw) different from the center of the video.
How can I reset the starting yaw orientation?
I saw in
GvrApi
this method:How can I use it in
video360
sample?The text was updated successfully, but these errors were encountered: