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Ray Tracing Tracking Issue #6762
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#6609 is in an odd situation - Mesa (which CI uses) has a bug in it that causes the test added to seg-fault, this bug is caused by resetting certain types of query pools, this has meant that that PR is not able to be merged (as it would cause everyone else's CI to fail). I was hoping that the patch would be merged soon, but that doesn't seem to be happening. Most of the other CI issues are caused by merging with trunk, and seem to be trivial. |
Thanks for wanting to help! If you want to figure out how acceleration structure building works then implementing updating sometimes instead of building would be helpful too, it's probably also quite advanced though so a simpler thing to do would be general checking of code - the entire building process is quite large so it's likely that there are bugs in there somewhere. There are also #6803 and #6759 which would be nice to have implemented. General helping out is also useful, and so is testing the code using either the testing API or by writing code to use this. |
Thanks, I'll look at the linked issues and check the acc structure building code for robustness. |
For the current implementation see https://github.com/gfx-rs/wgpu/blob/trunk/etc/specs/ray_tracing.md.
For prior details see #1040
Acceleration structures
Features
as_hal
for acceleration structuresNice to have (less important features / underlying APIs still in development)
Design
build_acceleration_structures_unsafe_tlas
afteras_hal
has been added.Known Bugs
Support
Ray Queries
Features
Design
instance_id
toinstance_index
. #6778Known Bugs
intersection.world_to_object
#6731Support
Ray Tracing Pipeline
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