Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

VR view is brighter than desktop #36

Open
geefr opened this issue Dec 22, 2022 · 1 comment
Open

VR view is brighter than desktop #36

geefr opened this issue Dec 22, 2022 · 1 comment

Comments

@geefr
Copy link
Owner

geefr commented Dec 22, 2022

It's a bit subtle but there's a distinct difference in lighting between desktop / vr views, with vr being a lot brighter..

@geefr
Copy link
Owner Author

geefr commented Dec 31, 2022

Best guess is something funny with the colour normalisation - srgb vs linear.

Would try submitting linear rgb to openxr, but at least on steamvr only srgb is supported for 8-bit swapchain images, despite the spec saying both srgb and linear should be supported by runtimes..

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant