tl;dr: join Discord, be courteous, follow the steps below to set up a development environment; if you stick around and contribute, you can join the team and get commit access.
If you are here because you just want to test the bleeding-edge (unreleased) DevTools functionality, follow our beta testing guidance.
We gladly accept contributions via GitHub pull requests! We encourage you to read the
Welcome remarks in the Flutter
framework's contributing guide, as all of that information applies to contributing to the flutter/devtools
repo as well.
We communicate primarily over GitHub and Discord on the #hackers-devtools channel.
Before contributing code:
-
Complete the Contributor License Agreement. You can do this online, and it only takes a minute.
-
Review the DevTools style guide, which uses a combination of Dart and Flutter best practices.
Before setting up your DevTools environment, please make sure you have
cloned the Flutter SDK from GitHub
and added the included flutter
and dart
executables to your PATH
environment variable (see Flutter
instructions for how to update your PATH).
Typing which flutter
and which dart
(or where.exe flutter
and where.exe dart
for Windows)
into your terminal should print the path to the binaries from the Flutter SDK you cloned from GitHub.
-
Fork the DevTools repo to your own Github account, and then clone it using SSH.
- If you haven't already, you may need to generate a new SSH key to connect to Github with SSH.
- Make sure to configure Git to keep your fork in sync with the upstream DevTools repo.
-
Ensure that you have access to the DevTools repo management tool exectuable,
dt
:- Run
flutter pub get
on thedevtools/tool
directory - Add the
devtools/tool/bin
folder to yourPATH
environment variable:- MacOS Users
-
add the following to your
~/.zshrc
file (or~/.bashrc
,~/.bash_profile
if you use Bash), replacing<DEVTOOLS_DIR>
with the absolute path to your DevTools repo:export PATH=$PATH:<DEVTOOLS_DIR>/tool/bin
-
- Windows Users
- Open "Edit environment variables for your account" from Control Panel
- Locate the
Path
variable and click Edit - Click the New button and paste in
<DEVTOOLS_DIR>/tool/bin
, replacing<DEVTOOLS_DIR>
with the absolute path to your DevTools repo.
- MacOS Users
Explore the commands and helpers that
dt
provides by runningdt -h
. - Run
-
Optional: enable and activate DCM (Dart Code Metrics) - see the DCM section below
We recommend using VS Code for your DevTools development environment because this gives you
access to some advanced development and configuration features. When you open DevTools in VS Code,
open the devtools/packages
directory in your VS Code workspace. This will give you access to a set
of launch configurations for running and debugging DevTools:
-
Change your local Flutter SDK to the latest flutter candidate branch:
dt update-flutter-sdk --update-on-path
Warning: this will delete any local changes in your Flutter SDK you checked out from git.
-
Create a branch from your cloned DevTools repo:
git checkout -b myBranch
-
Ensure your branch, dependencies, and generated code are up-to-date:
dt sync
-
Implement your changes, and commit to your branch:
git commit -m “description”
If your improvement is user-facing, document it in the same PR.
-
Push to your branch to GitHub:
git push origin myBranch
-
Navigate to the Pull Requests tab in the main DevTools repo. You should see a popup to create a pull request from the branch in your cloned repo to the DevTools
master
branch. Create a pull request.
-
If at any time you need to re-sync your branch, run:
dt sync
This will pull the latest code from the upstream DevTools, upgrade dependencies, and perform code generation.
-
If you want to upgrade dependencies and re-generate code (like mocks), but do not want to merge
upstream/master
, instead rundt generate-code --upgrade
-
To update DCM to the same version as on GitHub bots with apt-get or brew:
-
Locate, copy and run the
apt-get
command searching by searching for "install dcm" in build.yaml. -
Using the DCM version you just copied in the previous step (without the
-1
suffix), installdcm
using homebrew:brew install cqlabs/dcm/dcm@<version on bots without -1>
You can check your local version to verify it matches the version in build.yaml:
dcm --version
.If the version of DCM used on the bots is outdated, consider contributing a PR to update the version on the bots to the latest.
-
There are a few different environments that you may need to run DevTools in. After running DevTools in one of the environments below, connect to a test application to debug DevTools runtime tooling (the majority of DevTools tools). See the Connect DevTools to a test application section below.
Most of the time, you will not need to run DevTools with the DevTools server to test your changes. You can run DevTools in debug mode as either a Flutter web or Flutter desktop app.
Note: though DevTools is shipped as a Flutter Web app, we recommend developing as a Flutter Desktop app whenever possible for a more efficient development workflow. Please see the running on Flutter desktop section below for instructions.
- To run DevTools as a Flutter web app from VS Code, run with the devtools (packages) configuration and the "Chrome" device
- To run with experiments enabled, run from VS Code with the devtools + experiments (packages) configuration
- To run DevTools as a Flutter web app from the command line, run
flutter run -d chrome
- To run with experiments enabled, add the flag
--dart-define=enable_experiments=true
- To run with experiments enabled, add the flag
To develop with a workflow that exercises the DevTools server <==> DevTools client connection, you will need to perform the following set up steps (first time only).
- Clone the Dart SDK fron GitHub.
- The
LOCAL_DART_SDK
environment variable needs to point to this path:export LOCAL_DART_SDK=/path/to/dart/sdk
If you are also developing server side code (e.g. the devtools_shared
package), you will need to add a
dependency override to sdk/pkg/dds/pubspec.yaml
.
dependency_overrides:
devtools_shared:
path: relative/path/to/devtools/packages/devtools_shared
Then you can run DevTools with the server by running the following from anywhere under the devtools/
directory:
- To run the DevTools web app in release mode, served with the DevTools server (this emulates the production environment):
dt serve
- To run the DevTools web app in debug mode, with full debugging support, and with a connection to a live DevTools server:
dt run
Option 2 is useful for a quicker development cycle. The DevTools build time will be faster, and you will be able to connect the DevTools web app to an IDE or another DevTools instance for debugging purposes.
To see the full list of arguments available for either command, please pass the -h
flag.
To test the integration with VS Code, you can set up the Dart VS Code extension to run DevTools and the server from your local source code. Follow the Frontend + DevTools server setup instructions above, and make sure you have version v3.47 or newer of the Dart extension for VS Code.
Open your VS Code settings (Run the Preferences: Open User Settings (JSON) command from the
command palette (F1
)) and add the following to your settings:
"dart.customDevTools": {
"path": "/absolute/path/to/devtools",
"env": {
"LOCAL_DART_SDK": "/absolute/path/to/sdk"
// Path to the Flutter SDK that will be used to build DevTools. This may
// be the path to the included Flutter SDK under the tool/ directory or
// the path to your local Flutter SDK git checkout.
"FLUTTER_ROOT": "/absolute/path/to/devtools/tool/flutter-sdk"
},
"args": [
// Arguments that will be passed along to the `dt serve` command.
],
},
This instructs VS Code to run the dt serve
command instead of running dart devtools
.
You must set the LOCAL_DART_SDK
and FLUTTER_ROOT
env variables correctly for the script to work.
Next, restart VS Code (or run the Developer: Reload Window command from the command palette (F1
))
and DevTools will be run from your local source code. After making any code changes to DevTools or the
server, you will need to re-run the Developer: Reload Window command to rebuild and restart the server.
Please see TESTING.md for guidance on running and writing tests.
For working on most DevTools tools, a connection to a running Dart or Flutter app is required. Run any Dart or Flutter app of your choice to connect it to DevTools. Consider running veggieseasons or another Flutter sample since those apps have plenty of interesting code to debug.
-
Run your Dart or Flutter app.
Note: some DevTools features may be unavailable depending on the test app platform (Flutter native, Flutter web, Dart CLI, etc.) or run mode (debug, profile) you choose.
-
Copy the URI printed to the command line (you will use this URI to connect to DevTools).
"A Dart VM Service on iPhone 14 Pro Max is available at: <copy-this-uri>"
-
Paste this URI into the connect dialog in DevTools and click "Connect".
For a faster development cycle with hot reload, you can run DevTools on Flutter desktop. Some DevTools features only work on the web, like the embedded Perfetto trace viewer, DevTools extensions, or WASM support, but the limitations on the desktop app are few.
To run DevTools with the desktop embedder, you can run flutter run -d macos
from devtools/packages/devtools_app
,
or you can run DevTools from your IDE with the macOS
device selected.
If this fails, you may need to run flutter create .
from devtools/packages/devtools_app
to generate
the updated files for your platform. If you want to run DevTools on Flutter desktop for Windows or Linux,
you will need to generate the files for this platform using the flutter create .
command, and then run using
flutter run -d <windows or linux>
.
Enabling and activating DCM is optional. When you open a PR, the CI bots will show you any DCM warnings introduced by your change which should be fixed before submitting.
-
Contributors who work at Google: you can use the Google-purchased license key to activate DCM. See go/dash-devexp-dcm-keys.
-
All other contributors: please follow instructions at https://dcm.dev/pricing/. You can either use the free tier of DCM, or purchase a team license. Note that the free tier doesn't support all the rules of the paid tier, so you will also need to consult the output of the Dart Code Metrics workflow on Github when you open your PR.
To enable DCM:
- Install the executable for your target platform. You can refer to this guide.
- Get the license key and activate DCM. To do so, run
dcm activate --license-key=YOUR_KEY
from the console. - Install the extension for your IDE. If you use VS Code, you can get it from the marketplace. If you use IntelliJ IDEA or Android Studio, you can find the plugin here.
- Reload the IDE.
Note: DCM issues can be distinguished from the Dart analyzer issues by their name: DCM rule names contain dashes
-
instead of underscores_
. Some of the issues can be fixed via CLI; to do so, rundcm fix
for any directory. To applydcm fix
on a file save in the IDE, refer to this guide.
All content not authored by the Flutter team (which includes both sponsored and open-source contributors)
must go in the third_party
directory. As an expedient to make the third_party
code works well with our
build scripts, code in third_party
should be given a stub pubspec.yaml
file so that you can reference
the resources from the packages directory from packages/devtools_app/web/index.html
.