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This repository has been archived by the owner on Aug 16, 2023. It is now read-only.
Good find Geam. (We might use this on our own servers) A static table might not be a good idea. There's a commonly used plugin Taunt Loader, which allows the server admin to add workshop taunts http://steamcommunity.com/sharedfiles/filedetails/?id=272852615 . So the taunt sounds list may be different between servers...
Need to retrieve the result of ph_tauntlist <team_props|team_hunters> as it prints the taunt list for the given team.
Cf. http://steamcommunity.com/sharedfiles/filedetails/?id=272852615
If there is the above plugin (Taunt Loader) : tauntsTable[TEAM_PROPS] = GAMEMODE.Prop_Taunts should hold the whole list of taunts,
If server only has enhanced prop hunt, and not the taunt loader : tauntsTable[TEAM_HUNTERS] = HUNTER_TAUNTS should hold the whole list of taunts.
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Find automaticaly the round duration and the number of taunts
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