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ember-cli-build.js
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/* jshint node:true */
/* global require, module */
const EmberApp = require('ember-cli/lib/broccoli/ember-app'),
environment = EmberApp.env(),
isProduction = environment === 'production',
mythCompress = isProduction || environment === 'test';
module.exports = function(defaults) {
const isTest = (process.env.EMBER_ENV || 'development') === 'test';
const blacklist = isTest ? [] : [
'es6.arrowFunctions',
'es6.blockScoping',
'es6.classes',
'es6.forOf',
'es6.templateLiterals',
'es6.constants',
'es6.properties.computed',
'es6.properties.shorthand',
'es6.literals',
'es6.spec.symbols',
'es6.spread',
'es6.parameters',
'es6.spec.arrowFunctions',
'es6.spec.templateLiterals',
'es6.spec.blockScoping',
'es6.tailCall',
'es6.regex.sticky',
'es6.regex.unicode',
'es6.objectSuper',
'es6.destructuring'
];
const app = new EmberApp(defaults, {
babel: {
includePolyfill: true,
blacklist: blacklist,
comments: false,
},
fingerprint: {
enabled: false
},
hinting: false,
minifyJS: {
enabled: false
},
sourcemaps: {
enabled: EmberApp.env() !== 'production'
},
mythOptions: {
source: './app/styles/app.css',
inputFile: 'app.css',
browsers: 'last 2 Chrome versions',
sourcemap: true,
compress: mythCompress,
outputFile: 'ghost-desktop.css'
},
});
// Use `app.import` to add additional libraries to the generated
// output files.
//
// If you need to use different assets in different
// environments, specify an object as the first parameter. That
// object's keys should be the environment name and the values
// should be the asset to use in that environment.
//
// If the library that you are including contains AMD or ES6
// modules that you would like to import into your application
// please specify an object with the list of modules as keys
// along with the exports of each module as its value.
return app.toTree();
};