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It's hardly reproducible until #156 is implemented, but currently when the player dies we reset only regular ghosts and do not care about terrified ones.
That leads to the terrified ghost staying the same after the players death.
The text was updated successfully, but these errors were encountered:
It's hardly reproducible until #156 is implemented, but currently when the player dies we reset only regular ghosts and do not care about terrified ones.
That leads to the terrified ghost staying the same after the players death.
The text was updated successfully, but these errors were encountered: