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feat(unrealengine): migrate to renodx::draw
CMake (Ninja) #621: Commit e990b3d pushed by clshortfuse
January 10, 2025 03:13 18m 46s main
January 10, 2025 03:13 18m 46s
dev: fix shader path
CMake (Ninja) #620: Commit ff3828e pushed by clshortfuse
January 10, 2025 03:07 18m 58s main
January 10, 2025 03:07 18m 58s
dev: fix shader path
CMake (Visual Studio) #620: Commit ff3828e pushed by clshortfuse
January 10, 2025 03:07 28m 7s main
January 10, 2025 03:07 28m 7s
dev(git): rename src/shaders/reno_drt.hlsl
CMake (Ninja) #619: Commit b5fb71c pushed by clshortfuse
January 10, 2025 03:05 1m 25s main
January 10, 2025 03:05 1m 25s
dev(git): rename src/shaders/reno_drt.hlsl
CMake (Visual Studio) #619: Commit b5fb71c pushed by clshortfuse
January 10, 2025 03:05 1m 15s main
January 10, 2025 03:05 1m 15s
feat(shaders): add renodx::draw
CMake (Visual Studio) #618: Commit 142cb5f pushed by clshortfuse
January 10, 2025 03:02 28m 9s main
January 10, 2025 03:02 28m 9s
feat(shaders): add renodx::draw
CMake (Ninja) #618: Commit 142cb5f pushed by clshortfuse
January 10, 2025 03:02 19m 26s main
January 10, 2025 03:02 19m 26s
feat(renodrt): add clamp option and neutralSDR
CMake (Visual Studio) #617: Commit 5c4d79d pushed by clshortfuse
January 10, 2025 02:59 28m 20s main
January 10, 2025 02:59 28m 20s
feat(renodrt): add clamp option and neutralSDR
CMake (Ninja) #617: Commit 5c4d79d pushed by clshortfuse
January 10, 2025 02:59 19m 43s main
January 10, 2025 02:59 19m 43s
dev(cmake): fix hlsl dependency detection
CMake (Visual Studio) #616: Commit 650a1b7 pushed by clshortfuse
January 9, 2025 23:28 27m 44s main
January 9, 2025 23:28 27m 44s
dev(cmake): fix hlsl dependency detection
CMake (Ninja) #616: Commit 650a1b7 pushed by clshortfuse
January 9, 2025 23:28 19m 44s main
January 9, 2025 23:28 19m 44s
feat(stalker2): Update to newest UE tonemapping paradigm
CMake (Visual Studio) #615: Pull request #108 synchronize by MohannedElfatih
January 8, 2025 09:50 27m 18s MohannedElfatih:stalker2
January 8, 2025 09:50 27m 18s
feat(stalker2): Update to newest UE tonemapping paradigm
CMake (Ninja) #615: Pull request #108 synchronize by MohannedElfatih
January 8, 2025 09:50 18m 11s MohannedElfatih:stalker2
January 8, 2025 09:50 18m 11s
fix(mods::shader): fix pipeline_layout_cloning
CMake (Visual Studio) #614: Commit 2854ee3 pushed by clshortfuse
January 8, 2025 01:30 27m 28s main
January 8, 2025 01:30 27m 28s
fix(mods::shader): fix pipeline_layout_cloning
CMake (Ninja) #614: Commit 2854ee3 pushed by clshortfuse
January 8, 2025 01:30 18m 56s main
January 8, 2025 01:30 18m 56s
perf(mods::shader): reduce use of unique locks
CMake (Ninja) #613: Commit 77ba018 pushed by clshortfuse
January 8, 2025 01:26 18m 33s main
January 8, 2025 01:26 18m 33s
perf(mods::shader): reduce use of unique locks
CMake (Visual Studio) #613: Commit 77ba018 pushed by clshortfuse
January 8, 2025 01:26 27m 58s main
January 8, 2025 01:26 27m 58s
feat(stalker2): Update to newest UE tonemapping paradigm
CMake (Ninja) #612: Pull request #108 opened by MohannedElfatih
January 7, 2025 13:00 17m 42s MohannedElfatih:stalker2
January 7, 2025 13:00 17m 42s
feat(stalker2): Update to newest UE tonemapping paradigm
CMake (Visual Studio) #612: Pull request #108 opened by MohannedElfatih
January 7, 2025 13:00 27m 43s MohannedElfatih:stalker2
January 7, 2025 13:00 27m 43s
feat(unrealengine): Lutbuilders and game specific shaders
CMake (Visual Studio) #611: Pull request #103 synchronize by MohannedElfatih
January 7, 2025 12:25 27m 21s MohannedElfatih:unreal-luts
January 7, 2025 12:25 27m 21s
feat(unrealengine): Lutbuilders and game specific shaders
CMake (Ninja) #611: Pull request #103 synchronize by MohannedElfatih
January 7, 2025 12:25 18m 30s MohannedElfatih:unreal-luts
January 7, 2025 12:25 18m 30s
feat(tacticalbreachwizards): Add mod
CMake (Visual Studio) #610: Pull request #105 synchronize by MohannedElfatih
January 7, 2025 12:23 27m 34s MohannedElfatih:tactical-breach-wizards
January 7, 2025 12:23 27m 34s
fix(resource): guard against late resource destruction
CMake (Ninja) #609: Commit 4b308ba pushed by clshortfuse
January 7, 2025 05:52 19m 14s main
January 7, 2025 05:52 19m 14s
fix(resource): guard against late resource destruction
CMake (Visual Studio) #609: Commit 4b308ba pushed by clshortfuse
January 7, 2025 05:52 27m 28s main
January 7, 2025 05:52 27m 28s