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[Magisters Terrace] Vexallus doesn't have cooldown between each Pure Energy summoning phase #21237

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amed80 opened this issue Jan 22, 2025 · 1 comment · May be fixed by #21239
Open

[Magisters Terrace] Vexallus doesn't have cooldown between each Pure Energy summoning phase #21237

amed80 opened this issue Jan 22, 2025 · 1 comment · May be fixed by #21239

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@amed80
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amed80 commented Jan 22, 2025

Current Behaviour

Vexallus doesn't have cooldown between each Pure Energy summoning phase.

Expected Blizzlike Behaviour

Vexallus should have ~5s cooldown between each Pure Energy summoning phase.

Source

TBC Classic Heroic Starting from 8:22, you can see even if Vexallus reaches the next threshold, he doesn't summon Pure Energy unless 5s has passed.

Wotlk Classic at 0:31 , Vexallus summon 2 Pure Energy for reaching 70% then at 0:37 he summons Pure Energy for reaching 55%, at 0:42 he summons Pure Energy for reaching 40% threshold even while he is already at 31%, at 0;44 he reaches the 25% threshold but he summons Pure Energy at 0:47 as he had to wait ~5 seconds.

Steps to reproduce the problem

  1. .go c id 24744
  2. .damage 21600 (in Normal mode) or .damage 29300 (in Heroic Mode) on Vexallus
  3. Use .damage again on Vexallus after 1 second from him summoning Pure Energy.

Extra Notes

Should also make sure that Vexallus does not skip summoning Pure Energy for any phase if the next threshold was reached while the previous summoning was waiting for the cooldown to go off.

I hope someone can verify this behavior more in Cata Classic and check if Overload has some kind of CD before starting casting at after reaching 20?% health

AC rev. hash/commit

AzerothCore rev. 7725610 2025-01-21 10:44:39 +0100 (master branch) (Win64, RelWithDebInfo, Static)

Operating system

Windows 11 x64

Custom changes or Modules

No response

@blinkysc blinkysc linked a pull request Jan 22, 2025 that will close this issue
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@blinkysc
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pr #21239

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3 participants