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Fix 'break on CTRL-C' feature (only used for wine).
More examples
Replay
Intermediate Bot
Reduce public API as much as possible
Remove UpdateScheme
Split Action-related structs into pub action submodule
Split Debug-related structs into pub debug submodule
Split Query-related structs into pub query submodule
Split Observer-related structs into pub observer submodule
Split Melee-related structs into pub melee submodule
Split Replay-related structs into pub replay submodule
Update to futures 0.2
Updated to futures-await 0.1.1
Split debug actions off into a separate client for replay observers.
Find a place to host documentation if docs.rs won't work.
Fix links in README.
Sensible errors.
Make sure Game Restarts actually work correctly. I'm not sure if my computer was just being sluggish or if there is actually an issue, but the second run seemed much slower when I tried it.
Implement sample_creep and sample_visibility for Observation
Check that realtime works.
Start using winepath to determine filepaths for maps and replays.
Update sc2_proto to 0.2
Check if sc2_proto builds in environments without protoc
CLEANUP before 0.4 release
Reorganize the data structures for actions
Do actions need rc unit or just tag?
Builders
Melee settings builder
Launcher settings builder
Agent builder
Computer builder
make organelle a feature and use raw futures instead
Give data structures getters instead of pub fields?
observation
unit
Consistent capitalization of comments
Remove super:: from root crate imports
Add wrapper for any publicly exposed channels
Provide Into trait for demotion into raw channel
The text was updated successfully, but these errors were encountered:
TODO before 0.4 release
CLEANUP before 0.4 release
make organelle a feature anduse raw futures insteadsuper::
from root crate importsThe text was updated successfully, but these errors were encountered: