Name | Type | Description | Notes |
---|---|---|---|
Clusters | Pointer to []BastionListEntry | [optional] |
func NewBastionsList() *BastionsList
NewBastionsList instantiates a new BastionsList object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBastionsListWithDefaults() *BastionsList
NewBastionsListWithDefaults instantiates a new BastionsList object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *BastionsList) GetClusters() []BastionListEntry
GetClusters returns the Clusters field if non-nil, zero value otherwise.
func (o *BastionsList) GetClustersOk() (*[]BastionListEntry, bool)
GetClustersOk returns a tuple with the Clusters field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *BastionsList) SetClusters(v []BastionListEntry)
SetClusters sets Clusters field to given value.
func (o *BastionsList) HasClusters() bool
HasClusters returns a boolean if a field has been set.