Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Issue] There is no way into classic naxxramas. #400

Open
StraysFromPath opened this issue Oct 20, 2024 · 4 comments
Open

[Issue] There is no way into classic naxxramas. #400

StraysFromPath opened this issue Oct 20, 2024 · 4 comments

Comments

@StraysFromPath
Copy link

StraysFromPath commented Oct 20, 2024

https://www.youtube.com/watch?v=UaqxVO0XN_E

This video shows how you used to get into naxx. Nothing exists there for us. I understand that editing the world usually requires patch updates so maybe a workaround like putting a gobject inside of some of the pyramids?

image

The stratholme instance gate doesn't work either (I AM attuned, I am exalted, and I am on the naxxramas stage in the database for progression.)

@StraysFromPath StraysFromPath changed the title [Suggestion] Restore Classic Naxx Entrance in Plaguelands [Issue] There is no way into classic naxxramas. Oct 20, 2024
@ZhengPeiRu21
Copy link
Owner

I'm not able to reproduce the issue. Could you confirm that you have completed either quest 9121, 9122, or 9123? These are the attunement quests.

@sogladev
Copy link
Contributor

sogladev commented Oct 26, 2024

This refers to the original naxx40 entrance (as shown in the video) in Eastern Plaguelands, which was removed in 3.x and replaced with a cauldron.

[1] This module included the beta entrance in Stratholme where the gate opens after completing the attunement quest. No client side modifications are included. There is a shortcut gobject teleporter added in the closest Ziggurath to the Cauldron

If you do want a client-side mod, which is not supported in this module, have a look at https://github.com/sogladev/mod-vanilla-naxxramas/tree/master/optional PlaguewoodHub which contains map edit and the required SQL to spawn the invisible teleporter npc

@ZhengPeiRu21 maybe wiki needs an update here to [1] more clearly reference the Strathome entrance and the custom gameobject teleporter

@StraysFromPath
Copy link
Author

This refers to the original naxx40 entrance (as shown in the video) in Eastern Plaguelands, which was removed in 3.x and replaced with a cauldron.

[1] This module included the beta entrance in Stratholme where the gate opens after completing the attunement quest. No client side modifications are included. There is a shortcut gobject teleporter added in the closest Ziggurath to the Cauldron

If you do want a client-side mod, which is not supported in this module, have a look at https://github.com/sogladev/mod-vanilla-naxxramas/tree/master/optional PlaguewoodHub which contains map edit and the required SQL to spawn the invisible teleporter npc

@ZhengPeiRu21 maybe wiki needs an update here to [1] more clearly reference the Strathome entrance and the custom gameobject teleporter

This is the info I didn't know. Thank you.

In addition, other instances like zul gurub say "you need to complete X first" as a message. The naxx instance in Strat said nothing.

My specific issue was that I tried to use the portal and it didn't work. So I attuned and went to the cauldron which also did not work. It was unclear how exactly to enter but I have figured it out now (but the naxx seems to provide illegal access to northrend in my 60 phase which is just as problematic).

There needs to be some kind of safety check where lvl 70 and below are sent to classic naxx and 71 and above are sent to wotlk naxx.

As well as divorcing classic naxx from the northrend access so you can't just use a parachute/bubble to drop and start looting wotlk gear during 60 phase.

@ZhengPeiRu21
Copy link
Owner

That does sound like very undesirable behavior. Please let me know if you're able to find the steps to reproduce it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants