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Onyxia 40 man bug and players in group put in separate instances #359
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From my extra testing it seems like when entering the instance solo, it always defaults to 40 man raid. And if I leave and add someone to my party or raid, they are able to enter the same instance and all is well. However if we start in a party or raid and don't have an instance already created, when we try to enter we will get put into a 25 man raid and we will all be put in separate instances and can't see each other. Also there are most of time no mobs spawned in this case. |
I had the same problem with AQ20, bots wouldn't enter the raid. I fixed the problem by manually setting the bots individual progress with this macro : .individual set 4 You have to target your bot then enter the command. |
Have the same issue with Onyxia 40man, If I enter solo it works, If I enter with NPCBots we get in to the wotlk version. If I enter solo, leave and add the NPC bots, we get to the 40 man. |
also having this problem with Naxx 40. maybe it's because the npcbots don't have the requirements. I'm trying to figure it out. |
Current mods: Individual progression, ah bots, autobalance, auto learn spells.
Setting changes: allow players to enter raids when not in raid group.
Issue: When entering Onyxia as a raid of 6 people, we all entered separate instances and couldn’t see eachother. Also was unclear if we were in 40 man raid or 10 or 25. We seemed to be able to access the 10 or 25 man by leader changing raid difficulty even though we were still in level 60 content (this should be unavailable to us).
We were all individual progression level 1 (some by killing rag others by gm command who had logged out and back in, group only with same tier setting was enabled). Everyone either had an amulet given by GM or completed the quest chain.
I saw in older closed issues that we need to set it to 10H to get the 40 man raid? That would solve the issue of what raid loot we get.
Not sure why it put us in separate instances and we couldn’t see each other . Thanks.
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