Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] No sound with MACOS with GZDoom 4.14 through MAC studio display speakers #2885

Open
1 task done
DickyBow opened this issue Jan 2, 2025 · 1 comment
Open
1 task done
Labels

Comments

@DickyBow
Copy link

DickyBow commented Jan 2, 2025

GZDoom version

GZdoom 4.14

Which game are you running with GZDoom?

Doom

What Operating System are you using?

Mac OS

Please describe your specific OS version

Sequoia 15.2

Relevant hardware info

MAC Mini M2 with Mac Studio display

Have you checked that no other similar issue already exists?

  • I have searched and not found similar issues.

A clear and concise description of what the bug is.

Have updated to GZdoom for mac, 4.14 from 4.13.0a, there is no longer any sound from Mac studio display speakers. The version runs correctly on my other 2 macs, one running Sequoia 15.2 as well. If sound output settings in MACOS changed to mac mini or bluetooth speakers, sounds play correctly. Sound option in Doom/DOOM II etc set to Fluidsynth but no other apeears to work with MAC studio speakers. If I try and change option when using studio speakers and restart sound, GZdoom crashes but can restart sound normally if using other speaker output.

gzdoom.ini.txt

Steps to reproduce the behaviour.

Explain how to reproduce

  1. Use Mac Studio display speakers as output in MACOS gives no sound with any wad, close doom
  2. Use other sound output in MACOS to restore sound. Close doom
  3. Use Mac Studio display speakers as output in MACOS and again no sound

Your configuration

No response

Provide a Log

No response

@DickyBow DickyBow added the bug label Jan 2, 2025
@ckrokosh
Copy link

ckrokosh commented Jan 5, 2025

Same issue for me. Using internal speakers on Mac Studio, GZDoom (4.14) runs fine with sound. Using the Studio display speakers there is no sound and when exiting GZDoom I get an "application quit unexpectedly" crash. Can provide crash dump if ii might be helpful. 4.13.2 works fine.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants