From 6c70211238aa31401e820cc64cb7745cc7f8df47 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Wed, 8 Nov 2023 15:07:14 +1100 Subject: [PATCH] - Exhumed: Adjust angle change in 47a77fc8f1cd1276ac5e71f4950d847f1ada6abc to be 1:1 with the source. --- source/games/exhumed/src/queen.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/exhumed/src/queen.cpp b/source/games/exhumed/src/queen.cpp index 40894b039d..464b9f10a5 100644 --- a/source/games/exhumed/src/queen.cpp +++ b/source/games/exhumed/src/queen.cpp @@ -644,7 +644,7 @@ void AIQueenEgg::Tick(RunListEvent* ev) } [[fallthrough]]; case kHitWall: - pActor->spr.Angles.Yaw += (DAngle45 + DAngle90 + RandomAngle9()).Normalized360(); + pActor->spr.Angles.Yaw = (pActor->spr.Angles.Yaw + DAngle45 + DAngle90 + RandomAngle9()).Normalized360(); pActor->VelFromAngle(-3); pActor->vel.Z = (-RandomSize(5)) / 256.; break;