diff --git a/_organiser/2024-10-17_ER.md b/_organiser/2024-10-17_ER.md index 6af64136cf011..9a2858e62e4f7 100644 --- a/_organiser/2024-10-17_ER.md +++ b/_organiser/2024-10-17_ER.md @@ -1,5 +1,4 @@ --- - title: Escape Room - October 2024 collection: organiser type: events @@ -7,7 +6,6 @@ permalink: /organiser/2024-10-17_ER.md venue: "New Auditorium, Amrita Vishwa Vidyapeetham" date: 2024-10-17 location: "Coimbatore, India" - --- ![](https://img.shields.io/badge/-Events-blue) @@ -16,7 +14,9 @@ location: "Coimbatore, India" The Escape Room Event, titled **"Unsolved"**, was organized as part of the Anokha Tech Fair by the WiCyS Amrita Student Chapter on 17th, 18th and 19th of October. The primary objective was to promote awareness of cybersecurity principles in a fun and interactive manner while challenging participants to think critically under pressure. The event was designed to engage participants in solving puzzles and tasks related to cyber safety, cryptography, and logical reasoning, all while racing against the clock. -![Students participating in Escape room](../images/ER_OCT_2024_play.HEIC) +

+Students participating in Escape room +

The planning began weeks in advance, with brainstorming sessions by our volunteers Anagha B Prasanth, Appaka Vibhika Krishna Raghavani, Devinandha, Madhumitha Sivakumar, Shobhana S, Chenna Kushala Sree and Karun A T focused on identifying key requirements and laying out the framework for the event. The main requirements we focused on were: - Designing puzzles and challenges that revolved around cybersecurity themes. @@ -37,24 +37,30 @@ The following resources were utilized during the event: - **Volunteers**: A team of dedicated members from both 1st and 2nd years assisted participants at various stages. - **Infrastructure**: A themed room with dim lighting to enhance the immersive experience. -![Escape room final setup](../images/ER_OCT_2024_room.HEIC) +

+Escape room final setup +

To ensure maximum participation, we implemented various strategies: 1. **Pre-event Buzz**: The event was marketed through posters, social media posts, and word-of-mouth, emphasizing its unique blend of fun and education. 2. **Interactive Experience**: The immersive storyline and challenging tasks kept participants motivated and intrigued. 3. **Incentives**: Participants were encouraged through prizes for the highest scores. - A highlight of the event was the surprise participation of personnel from the **110 TN Battalion, Madras Regiment**, who joined as special guests. Their involvement added an exciting dimension to the event and inspired the participants with their strategic thinking and quick problem-solving abilities. -![110 TN Battalion taking part in Escape room](../images/ER_OCT_2024_army.HEIC) +

+110 TN Battalion taking part in Escape room +

Over **50 schoolchildren** visited the event, adding a delightful layer of energy and curiosity. Their keen interest in the puzzles and cybersecurity themes highlighted the importance of introducing such concepts at an early age. -![Schoolchildren participating in the escape room](../images/ER_OCT_2024_school1.HEIC) - -![Schoolchildren participating in the escape room](../images/ER_OCT_2024_school2.HEIC) +

+Schoolchildren participating in the escape room +

+

+Schoolchildren participating in the escape room +

The event witnessed enthusiastic participation, with a rough count of **168 participants** divided into **41 teams**. Each team demonstrated a unique approach to solving the challenges, showcasing their problem-solving and collaboration skills. @@ -68,4 +74,6 @@ The Escape Room Event, **"Unsolved"**, was a resounding success. It not only ach The participation of military personnel and school children further underscored the reach and impact of the event. This event set a benchmark for future activities and reaffirmed the WiCyS Amrita Student Chapter’s commitment to spreading cybersecurity knowledge creatively. -![All volunteers of Escape Room](../images/ER_OCT_2024_gp.JPG) +

+All volunteers of Escape Room +