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Kaetram

This is a privately developed version of Kaetram. It contains proprietary and licensed assets that shall not be redistributed. This code contains a lot of upgrades compared to the open-source version. It also removes the old HTML5 client in favour of the Godot client.

TODO

  • Properly reset regions when reconnecting -- Almost Done

  • Y-sort and colliding animated tiles -- Done Client Sided.

  • Import the remainder of animated tiles.

  • Make doors spawn and despawn for a player to prevent large memory usage.

License

This program is proprietary resource of Flavius Poenaru. Unauthorized distribution of this code, and any of its components without express permission is strictly forbidden.