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[L4D2 VScript feature request] Allow custom mutations to use custom weapon scripts #6960

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Rattlznake opened this issue Jan 22, 2025 · 0 comments

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@Rattlznake
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I think that it would open many possibilities for new mutations to allow mutation authors have their mutations use custom weapon scripts. For example, if I wanted my mutation to make the AK more accurate, I could write a custom weapon script and have the custom weapon script apply when my mutation is active.

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