From 27888c6894a36bcf659b2e7346a7dc68c2b4e378 Mon Sep 17 00:00:00 2001 From: sinwood Date: Sat, 24 Jun 2017 15:50:22 -0400 Subject: [PATCH] update version number --- docs/README.md | 23 +++++++++++------------ 1 file changed, 11 insertions(+), 12 deletions(-) diff --git a/docs/README.md b/docs/README.md index 361da167..23c88ded 100644 --- a/docs/README.md +++ b/docs/README.md @@ -1,14 +1,13 @@ -// *********************************************************************** -// Copyright (c) 2017 Unity Technologies. All rights reserved. -// -// Licensed under the ##LICENSENAME##. -// See LICENSE.md file in the project root for full license information. -// *********************************************************************** -// -// Version: 0.0.1 -// -// This package contains only a subset of the FbxSdk. -// +#FBX SDK C# Bindings + +Copyright (c) 2017 Unity Technologies. All rights reserved. + +Licensed under the ##LICENSENAME##. +See LICENSE.md file in the project root for full license information. + +**Version**: 0.0.2a + +This package contains only a subset of the FbxSdk. How to Access Bindings in Code ------------------------------- @@ -28,4 +27,4 @@ How to Run the Unit Tests 1. Open the Test Runner window at Window->Test Runner 2. Make sure the EditMode tab is selected 3. Two categories of tests should show up (UnitTests, UseCaseTests). - Select the tests to run, and click Run Selected, or Run All to run all the tests. \ No newline at end of file + Select the tests to run, and click Run Selected, or Run All to run all the tests.