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I'll simply list all relevant player feedback here:
My first suggestion is for you to set up a proper feedback form where we can link screenshots too ;)
Some annoying things we found during yesterdays (2019-01-30) matches:
if a Disaster is drawn, after the animation and the sound the overlay stays, and you have to find that sweet-spot somewhere a little right from the vertical middle and a little to the bottom of the horizontal middle line, where you can click to dismiss it
if you are able to rotate a room before you place it, it is practically impossible to determine the orientation of the room before placing it; it would be nice to see the card, and not just the rotate and ok icons - maybe show it with 50% transparency?
there were 2 occasions when an action resulted in drawing a Disaster - something with place the top card to the shop, I can't remember -, the popup that informs others that someone took an action and the Disaster notification appeared simultaneously, overlapping eachother.
I suggest you put these event into a queue, so they don't appear at the same time; not to mention the disaster is hard to dismiss, the action notification at least have an X to close them
why is the close (X) icon of the action/event in the bottom right ? basic UI "muscle-memory" compels us the search for it in the top right/left corner, never at the bottom
played a warping champer and the turn proceded without letting me use the effect triggering a disaster i could have survived without damage if the effect triggered.
is it intended that such effects are activated after the next card handout phase or a bug?
would be cool to be able to zoom in and out in the online version of the game
warping chamber just teleports on a random place when u try to place it
I'll simply list all relevant player feedback here:
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