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Just an update: I tested MutAPK on ~60 apps and it happened 2 times on 2 different apps.
It's not high priority, but it would be better to investigate.
Are those 2 applications the ones with higher amount of mutants generated ? or maybe the bigger apks ? I am just trying to find common things between those apps.
As you can see, the log doesn't show any error/exceptions at the end, but the process didn't finish and it was still waiting, so I had to manually kill it (so the next app could start automatically).
I don't remember the second app, I didn't keep the name.
Not sure exactly how we could fix this, but maybe let's check whether there are some good practices for multithreading that avoid this (which is rare anyway).
On an app I tested, the process hangs even if all the threads finished generating the mutants.
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