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Errors in lua console output when attempting to create a room #51
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Another update, and this one has thrown me for a loop and I am not sure what is going on here. I was able to succesfully create a room using the ALttP lua while OoT was running, but not able to create a room when the OoT lua was selected, this is when the original error message shows up, and the endless memory errors only occur when ALttP is running and attempting to launch a game with the ALttP lua selected. Additionally after failing to work, if I do not completely close bizhawk and reopen it, when I try to reload the script to try again to create a room I get this error |
Should make TestRunnerSRL#51, TestRunnerSRL#39, TestRunnerSRL#26, and TestRunnerSRL#21 less likely to occur (may be enough to solve them entirely) (fix TestRunnerSRL#51, fix TestRunnerSRL#39, fix TestRunnerSRL#26, fix TestRunnerSRL#21)
New install of bizhawk and the co-op scripts, followed all the set-up instructions including the confing and tools setup steps within bizhawk itself and changing the lua core to Lua+LuaInterface, and have a ROM of OoT running on bizhawk, when running the script and inputting the required information to start hosting a game, once the create button is clicked the following errors are thrown by the lua console.
NLua.Exceptions.LuaException: unprotected error in call to Lua API (0)
at NLua.Lua.PanicCallback(IntPtr luaState)
at lua_error(lua_State* )
at NLua.ObjectTranslator.throwError(IntPtr luaState, Object e)
at NLua.Lua.SetPendingException(Exception e)
at NLua.LuaMethodWrapper.call(IntPtr luaState)
at NLua.MetaFunctions.runFunctionDelegate(IntPtr luaState)
at lua_resume(lua_State* , Int32 )
at BizHawk.Client.EmuHawk.EmuLuaLibrary.ResumeScript(Lua script)
at BizHawk.Client.EmuHawk.LuaConsole.<>c__DisplayClass55_0.b__1()
at BizHawk.Client.Common.LuaSandbox.Sandbox(Action callback, Action exceptionCallback)
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