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I believe that adding maximum visual skill tier achieved (both lifetime and for the current season) to the stats available from the /players endpoint would be extremely helpful. For the most utility, the maximum VST should be expressed as a point value, not simply as one of the 30 named skill tiers.
As an example of the players object with the proposed fields added:
It has been requested separately to change the "skillTier" value above to the actual points value, but I haven't included that above, even though I agree with that proposal also.
The text was updated successfully, but these errors were encountered:
@cklugewicz So wondering - If you looked at player (soon to be participant per #145 ) over time, you'd be able to derive max skill tier right? I believe this is available (though it might take a bit of work). It's not available over lifetime, but really this season is what's relevant (changes to meta over time and all).
I believe that adding maximum visual skill tier achieved (both lifetime and for the current season) to the stats available from the
/players
endpoint would be extremely helpful. For the most utility, the maximum VST should be expressed as a point value, not simply as one of the 30 named skill tiers.As an example of the
players
object with the proposed fields added:It has been requested separately to change the "skillTier" value above to the actual points value, but I haven't included that above, even though I agree with that proposal also.
The text was updated successfully, but these errors were encountered: