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<!doctype html>
<html manifest="mousecrunch.appcache">
<head>
<meta charset="utf-8">
<title>Mouse Burner</title>
<meta name="viewport" content="width=device-width,height=device-height,initial-scale=1.0"/>
<script type="text/javascript">
// Check if a new cache is available on page load.
window.addEventListener('load', function(e) {
window.applicationCache.addEventListener('updateready', function(e) {
if(window.applicationCache.status == window.applicationCache.UPDATEREADY){
window.applicationCache.swapCache();
window.location.reload();
console.log("appcache updated");
}
}, false);
}, false);
</script>
<script src="js/filth.js"></script>
<link rel="stylesheet" type="text/css" href="style.css">
</head>
<body>
<div id="questions">
<h2>Mouse Cruncher</h2>
<ul>
<li>
<p>This multiple-choice quiz takes you through the Recruitment section starting on p299 of Mouse Guard 2nd Edition. It will build a list of stats at the bottom of the page as you complete it. You can then copy that to your character sheet and fill out the remaining wordy bits.</p>
<a href="javascript:Player.save();Player.current.nextQuestion();">Begin the quiz.</a>
<br /><br/>
<a href="javascript:Player.save();Player.current.randomise();">Or randomise.</a>
</li>
<li>
<h3>What is your Guard Rank?</h3>
<h4>Restrictions:</h4>
No more than one Guard Captain per group - this rank can only be played by consent of the group because you would be a major character in Mouse Guard.<br /><br />
No more than one Patrol Leader per group - the group doesn't need one to play a game, but it is nice to have one. Consult the group if you want to be a Patrol Leader.<br /><br />
You should only play Tenderpaw if you have played Mouse Guard before. You'll need a good grasp of the rules to make the most of it.
<p>
</li>
<li>
<h3>Where were you born?</h3>
<p>
</li>
<li>
<h3>What skill did you learn there?</h3>
<p>
</li>
<li>
<h3>What trait did you inherit there?</h3>
<p>
</li>
<li>
<h3>What is your natural talent?</h3>
<p>
</li>
<li>
<h3>What is your parent's trade?</h3>
<p>
</li>
<li>
<h3>How do you convince people?</h3>
<p>
</li>
<li>
<h3>What was your senior artisan?</h3>
<p>
</li>
<li>
<h3>What did your mentor stress in training?</h3>
<p>
</li>
<li>
<h3>What is your Speciality?</h3>
<p>
</li>
<li>
<h3>Nature: Do you save for later?</h3>
<p>
</li>
<li>
<h3>Nature: What trait do you gain by not saving for later?</h3>
<p>
</li>
<li>
<h3>Nature: Do you stand your ground?</h3>
<p>
</li>
<li>
<h3>Nature: Do you fear owls, weasels, and wolves?</h3>
<p>
</li>
<li>
<h3>Nature: What trait do you gain for being brave?</h3>
<p>
</li>
<li>
<h3>What are you wise about?</h3>
<p>
</li>
<li>
<h3>What are you wise about?</h3>
<p>
</li>
<li>
<h3>Choose a trait you were born with</h3>
<p>
</li>
<li>
<h3>Choose a trait you learned from your parents</h3>
<p>
</li>
<li>
<h3>Choose a trait from life on the road</h3>
<p>
</li>
<li>
<h3>All Done!</h3>
Your character stats are completed below. Transfer these to a character sheet to allow them to change during play. You've still yet to define your mouse's personality (cloak, fur color, belief, instinct) and choose some names (p310).</p>
<p>You get one Fate point and one Persona point.</p>
<p><a href="javascript:Player.current.stepBack();">Back</a></p>
<p><a href="javascript:Player.current.startOver();">Start Over</a></p>
<p><a href="javascript:Player.current.printChar();">Print</a></p>
</li>
</ul>
<hr />
</div>
<div id="result">
<script src="js/setup.js"></script>
<script>
Player.init();
Player.current.render();
</script>
</body>
</html>