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game.bsf
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/*
WARNING: Do NOT edit the input and output ports in this file in a text
editor if you plan to continue editing the block that represents it in
the Block Editor! File corruption is VERY likely to occur.
*/
/*
Copyright (C) 1991-2012 Altera Corporation
Your use of Altera Corporation's design tools, logic functions
and other software and tools, and its AMPP partner logic
functions, and any output files from any of the foregoing
(including device programming or simulation files), and any
associated documentation or information are expressly subject
to the terms and conditions of the Altera Program License
Subscription Agreement, Altera MegaCore Function License
Agreement, or other applicable license agreement, including,
without limitation, that your use is for the sole purpose of
programming logic devices manufactured by Altera and sold by
Altera or its authorized distributors. Please refer to the
applicable agreement for further details.
*/
(header "symbol" (version "1.1"))
(symbol
(rect 16 16 224 160)
(text "game" (rect 5 0 27 12)(font "Arial" ))
(text "inst" (rect 8 128 20 140)(font "Arial" ))
(port
(pt 0 32)
(input)
(text "clk" (rect 0 0 10 12)(font "Arial" ))
(text "clk" (rect 21 27 31 39)(font "Arial" ))
(line (pt 0 32)(pt 16 32)(line_width 1))
)
(port
(pt 0 48)
(input)
(text "frame_start" (rect 0 0 48 12)(font "Arial" ))
(text "frame_start" (rect 21 43 69 55)(font "Arial" ))
(line (pt 0 48)(pt 16 48)(line_width 1))
)
(port
(pt 0 64)
(input)
(text "frame_end" (rect 0 0 44 12)(font "Arial" ))
(text "frame_end" (rect 21 59 65 71)(font "Arial" ))
(line (pt 0 64)(pt 16 64)(line_width 1))
)
(port
(pt 0 80)
(input)
(text "newgame" (rect 0 0 37 12)(font "Arial" ))
(text "newgame" (rect 21 75 58 87)(font "Arial" ))
(line (pt 0 80)(pt 16 80)(line_width 1))
)
(port
(pt 0 96)
(input)
(text "collided_new" (rect 0 0 48 12)(font "Arial" ))
(text "collided_new" (rect 21 91 69 103)(font "Arial" ))
(line (pt 0 96)(pt 16 96)(line_width 1))
)
(port
(pt 0 112)
(input)
(text "collided_old" (rect 0 0 43 12)(font "Arial" ))
(text "collided_old" (rect 21 107 64 119)(font "Arial" ))
(line (pt 0 112)(pt 16 112)(line_width 1))
)
(port
(pt 208 32)
(output)
(text "update" (rect 0 0 25 12)(font "Arial" ))
(text "update" (rect 162 27 187 39)(font "Arial" ))
(line (pt 208 32)(pt 192 32)(line_width 1))
)
(port
(pt 208 48)
(output)
(text "reset" (rect 0 0 20 12)(font "Arial" ))
(text "reset" (rect 167 43 187 55)(font "Arial" ))
(line (pt 208 48)(pt 192 48)(line_width 1))
)
(port
(pt 208 64)
(output)
(text "revert_player" (rect 0 0 55 12)(font "Arial" ))
(text "revert_player" (rect 132 59 187 71)(font "Arial" ))
(line (pt 208 64)(pt 192 64)(line_width 1))
)
(port
(pt 208 80)
(output)
(text "game_over" (rect 0 0 47 12)(font "Arial" ))
(text "game_over" (rect 140 75 187 87)(font "Arial" ))
(line (pt 208 80)(pt 192 80)(line_width 1))
)
(parameter
"GAMEOVER"
"0"
""
(type "PARAMETER_SIGNED_DEC") )
(parameter
"RESTART"
"1"
""
(type "PARAMETER_SIGNED_DEC") )
(parameter
"PLAYING"
"2"
""
(type "PARAMETER_SIGNED_DEC") )
(parameter
"NEWCOLLIDE"
"3"
""
(type "PARAMETER_SIGNED_DEC") )
(parameter
"OLDCOLLIDE"
"4"
""
(type "PARAMETER_SIGNED_DEC") )
(parameter
"BOTHCOLLIDE"
"5"
""
(type "PARAMETER_SIGNED_DEC") )
(drawing
(rectangle (rect 16 16 192 128)(line_width 1))
)
(annotation_block (parameter)(rect 224 -64 324 16))
)