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stomp.pl
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/* Part of SWI-Prolog
Author: Hongxin Liang and Jan Wielemaker
E-mail: [email protected]
WWW: http://www.swi-prolog.org
Copyright (c) 2021, SWI-Prolog Solutions b.v.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
:- module(stomp,
[ stomp_connection/5, % +Address, +Host, +Headers,
% :Callback, -Connection
stomp_connection/6, % +Address, +Host, +Headers,
% :Callback, -Connection, +Options
stomp_connection_property/2, % ?Connection, ?Property
stomp_destroy_connection/1, % +Connection
stomp_connect/1, % +Connection
stomp_connect/2, % +Connection, +Options
stomp_teardown/1, % +Connection
stomp_reconnect/1, % +Connection
stomp_send/4, % +Connection, +Destination, +Headers, +Body
stomp_send_json/4, % +Connection, +Destination, +Headers, +JSON
stomp_subscribe/4, % +Connection, +Destination, +Id, +Headers
stomp_unsubscribe/2, % +Connection, +Id
stomp_ack/2, % +Connection, +MsgHeaders
stomp_nack/2, % +Connection, +MsgHeaders
stomp_ack/3, % +Connection, +MessageId, +Headers
stomp_nack/3, % +Connection, +MessageId, +Headers
stomp_transaction/2, % +Connection, :Goal
stomp_disconnect/2, % +Connection, +Headers
% Low level predicates
stomp_begin/2, % +Connection, +Transaction
stomp_commit/2, % +Connection, +Transaction
stomp_abort/2, % +Connection, +Transaction
stomp_setup/2 % +Connection, +Options
]).
/** <module> STOMP client.
This module provides a STOMP (Simple (or Streaming) Text Orientated
Messaging Protocol) client. This client is based on work by Hongxin
Liang. The current version is a major rewrite, both changing the API and
the low-level STOMP frame (de)serialization.
The predicate stomp_connection/5 is used to register a connection. The
connection is established by stomp_connect/1, which is lazily called
from any of the predicates that send a STOMP frame. After establishing
the connection two threads are created. One receives STOMP frames and
the other manages and watches the _heart beat_.
## Threading {#stomp-threading}
Upon receiving a frame the callback registered with stomp_connection/5
is called in the context of the receiving thread. More demanding
applications may decide to send incomming frames to a SWI-Prolog message
queue and have one or more _worker threads_ processing the input.
Alternatively, frames may be inspected by the receiving thread and
either processed immediately or be dispatched to either new or running
threads. The best scenario depends on the message rate, processing time
and concurrency of the Prolog application.
All message sending predicates of this library are _thread safe_. If two
threads send a frame to the same connection the library ensures that
both frames are properly serialized.
## Reconnecting {#stomp-reconnecting}
By default this library tries to establish the connection and the user
gets notified by means of a `disconnected` pseudo frame that the
connection is lost. Using the Options argument of stomp_connection/6 the
system can be configured to try and keep connecting if the server is not
available and reconnect if the connection is lost. See the pong.pl
example.
@author Hongxin Liang and Jan Wielemaker
@license BSD-2
@see http://stomp.github.io/index.html
@see https://github.com/jasonrbriggs/stomp.py
@tbd TSL support
*/
:- meta_predicate
stomp_connection(+, +, +, 4, -),
stomp_connection(+, +, +, 4, -, +),
stomp_transaction(+, 0).
:- use_module(library(apply)).
:- use_module(library(debug)).
:- use_module(library(error)).
:- use_module(library(gensym)).
:- use_module(library(http/http_stream)).
:- use_module(library(http/json)).
:- use_module(library(readutil)).
:- use_module(library(socket)).
:- use_module(library(uuid)).
:- use_module(library(lists)).
:- use_module(library(option)).
:- use_module(library(time)).
:- dynamic
connection_property/3.
%! stomp_connection(+Address, +Host, +Headers, :Callback,
%! -Connection) is det.
%! stomp_connection(+Address, +Host, +Headers, :Callback,
%! -Connection, +Options) is det.
%
% Create a connection reference. The connection is not set up yet by
% this predicate. Callback is called on any received frame except for
% _heart beat_ frames as below.
%
% ```
% call(Callback, Command, Connection, Header, Body)
% ```
%
% Where command is one of the commands below. `Header` is a dict
% holding the STOMP frame header, where all values are strings except
% for the `'content-length'` key value which is passed as an integer.
%
% Body is a string or, if the data is of the type
% ``application/json``, a dict.
%
% - connected
% A connection was established. Connection and Header are valid.
% - disconnected
% The connection was lost. Only Connection is valid.
% - message
% A message arrived. All three arguments are valid. Body is
% a dict if the ``content-type`` of the message is
% ``application/json`` and a string otherwise.
% - heartbeat
% A heartbeat was received. Only Connection is valid. This
% callback is also called for each newline that follows a frame.
% These newlines can be a heartbeat, but can also be additional
% newlines that follow a frame.
% - heartbeat_timeout
% No heartbeat was received. Only Connection is valid.
% - error
% An error happened. All three arguments are valid and handled
% as `message`.
%
% Note that stomp_teardown/1 causes the receiving and heartbeat thread
% to be signalled with abort/0.
%
% Options processed:
%
% - reconnect(+Bool)
% Try to reestablish the connection to the server if the
% connection is lost. Default is `false`
% - connect_timeout(+Seconds)
% Maximum time to try and reestablish a connection. The
% default is `600` (10 minutes).
% - json_options(+Options)
% Options passed to json_read_dict/3 to translate
% `application/json` content to Prolog. Default is `[]`.
%
% @arg Address is a valid address for tcp_connect/3. Normally a term
% Host:Port, e.g., `localhost:32772`.
% @arg Host is a path denoting the STOMP host. Often just `/`.
% @arg Headers is a dict with STOMP headers used for the ``CONNECT``
% request.
% @arg Connection is an opaque ground term that identifies the
% connection.
stomp_connection(Address, Host, Headers, Callback, Connection) :-
stomp_connection(Address, Host, Headers, Callback, Connection, []).
stomp_connection(Address, Host, Headers, Callback, Connection, Options) :-
option(reconnect(Reconnect), Options, false),
option(connect_timeout(Timeout), Options, 600),
option(json_options(JSONOptions), Options, []),
valid_address(Address),
must_be(atom, Host),
must_be(dict, Headers),
must_be(callable, Callback),
uuid(Connection),
retractall(connection_property(Connection, _, _)),
update_connection_mapping(
Connection,
_{ address: Address,
callback: Callback,
host: Host,
headers: Headers,
reconnect: Reconnect,
connect_timeout: Timeout,
json_options: JSONOptions
}).
valid_address(Host:Port) :-
!,
must_be(atom, Host),
must_be(integer, Port).
valid_address(Address) :-
type_error(stom_address, Address).
connection_property(address).
connection_property(callback).
connection_property(host).
connection_property(headers).
connection_property(reconnect).
connection_property(connect_timeout).
%! stomp_connection_property(?Connection, ?Property) is nondet.
%
% True when Property, is a property of Connection. Defined properties
% are:
%
% - address(Address)
% - callback(Callback)
% - host(Host)
% - headers(Headers)
% - reconnect(Bool)
% - connect_timeout(Seconds)
% All the above properties result from the stomp_connection/6
% registration.
% - receiver_thread_id(Thread)
% - stream(Stream)
% - heartbeat_thread_id(Thread)
% - received_heartbeat(TimeStamp)
% These describe an active STOMP connection.
stomp_connection_property(Connection, Property) :-
var(Property),
!,
connection_property(Connection, Name, Value),
Property =.. [Name,Value].
stomp_connection_property(Connection, Property) :-
must_be(compound, Property),
Property =.. [Name,Value],
query_connection_property(Connection, Name, Value).
%! stomp_destroy_connection(+Connection)
%
% Destroy a connection. If it is active, first use stomp_teardown/1 to
% disconnect.
stomp_destroy_connection(Connection) :-
must_be(ground, Connection),
( query_connection_property(Connection, address, _)
-> stomp_teardown(Connection),
retractall(connection_property(Connection, _, _))
; existence_error(stomp_connection, Connection)
).
%! stomp_setup(+Connection, +Options) is det.
%
% Set up the actual socket connection and start receiving thread. This
% is a no-op if the connection has already been created. The Options
% processed are below. Other options are passed to tcp_connect/3.
%
% - timeout(+Seconds)
% If tcp_connect/3 fails, retry until the timeout is reached.
% If Seconds is `inf` or `infinite`, keep retrying forever.
stomp_setup(Connection, Options) :-
stomp_setup(Connection, _New, Options).
stomp_setup(Connection, false, _) :-
query_connection_property(Connection, stream, _Stream),
!.
stomp_setup(Connection, New, Options) :-
with_mutex(stomp, stomp_setup_guarded(Connection, New, Options)).
stomp_setup_guarded(Connection, false, _) :-
query_connection_property(Connection, stream, _Stream),
!.
stomp_setup_guarded(Connection, true, Options) :-
query_connection_property(Connection, address, Address),
connect(Connection, Address, Stream, Options),
set_stream(Stream, encoding(utf8)),
gensym(stomp_receive, Alias),
thread_create(receive(Connection, Stream), ReceiverThreadId, [alias(Alias)]),
debug(stomp(connection), 'Handling input on thread ~p', [ReceiverThreadId]),
update_connection_mapping(Connection,
_{ receiver_thread_id: ReceiverThreadId,
stream:Stream
}).
%! connect(+Connection, +Address, -Stream, +Options) is det.
%
% Connect to Address. If the option timeout(Sec) is present, retry the
% connection until the timeout is reached.
connect(Connection, Address, Stream, Options) :-
stomp_deadline(Connection, Deadline, Options),
connect_with_deadline(Connection, Address, Stream, Deadline, Options).
connect_with_deadline(_Connection, Address, Stream, once, Options) :-
!,
tcp_connect(Address, Stream, Options).
connect_with_deadline(Connection, Address, Stream, Deadline, Options) :-
number(Deadline),
!,
between(0, infinite, Retry),
get_time(Now),
Timeout is Deadline-Now,
( Now > 0
-> ( catch(call_with_time_limit(
Timeout,
tcp_connect(Address, Stream, Options)),
Error,
true)
-> ( var(Error)
-> !
; ( debugging(stomp(connection))
-> print_message(warning, Error)
; true
),
wait_retry(Connection, Error, Retry, Deadline)
)
; wait_retry(Connection, failed, Retry, Deadline)
)
; throw(stomp_error(connect, Connection, timeout))
).
connect_with_deadline(Connection, Address, Stream, Deadline, Options) :-
between(0, infinite, Retry),
Error = error(Formal, _),
( catch(tcp_connect(Address, Stream, Options),
Error,
true)
-> ( var(Formal)
-> !
; ( debugging(stomp(connection))
-> print_message(warning, Error)
; true
),
wait_retry(Connection, Formal, Retry, Deadline)
)
; wait_retry(Connection, failed, Retry, Deadline)
).
wait_retry(Connection, Why, _Retry, _Deadline) :-
Why = error(stomp_error(connect, Connection, error(_)), _),
!,
throw(Why).
wait_retry(Connection, _Why, Retry, Deadline) :-
Wait0 is min(10, 0.1 * (1<<Retry)),
( number(Deadline)
-> get_time(Now),
Wait is min(Deadline-Now, Wait0)
; Wait = Wait0
),
( Wait > 0
-> sleep(Wait),
fail
; throw(error(stomp_error(connect, Connection, timeout), _))
).
%! stomp_teardown(+Connection) is semidet.
%
% Tear down the socket connection, stop receiving thread and heartbeat
% thread (if applicable). The registration of the connection as
% created by stomp_connection/5 is preserved and the connection may be
% reconnected using stomp_connect/1.
stomp_teardown(Connection) :-
terminate_helper(Connection, receiver_thread_id),
terminate_helper(Connection, heartbeat_thread_id),
forall(query_connection_property(Connection, stream, Stream),
close(Stream, [force(true)])),
debug(stomp(connection), 'retract connection mapping for ~p', [Connection]),
reset_connection_properties(Connection).
terminate_helper(Connection, Helper) :-
retract(connection_property(Connection, Helper, Thread)),
\+ thread_self(Thread),
catch(thread_signal(Thread, abort), error(_,_), fail),
!,
thread_join(Thread, _Status).
terminate_helper(_, _).
reset_connection_properties(Connection) :-
findall(P,
( query_connection_property(Connection, P, _),
\+ connection_property(P)
), Ps),
forall(member(P, Ps),
retractall(connection_property(Connection, P, _))).
%! stomp_reconnect(+Connection) is det.
%
% Teardown the connection and try to reconnect.
stomp_reconnect(Connection) :-
stomp_teardown(Connection),
stomp_connect(Connection).
%! stomp_connect(+Connection) is det.
%! stomp_connect(+Connection, +Options) is det.
%
% Setup the connection. First ensures a socket connection and if this
% is new send a ``CONNECT`` frame. Protocol version and heartbeat
% negotiation will be handled. ``STOMP`` frame is not used for
% backward compatibility.
%
% This predicate waits for the connection handshake to have completed.
% Currently it waits for a maximum of 10 seconds after establishing
% the socket for the server reply.
%
% Calling this on an established connection has no effect.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#CONNECT_or_STOMP_Frame).
% @error stomp_error(connect, Connection, Detail) if no connection
% could be established.
stomp_connect(Connection) :-
stomp_connect(Connection, []).
stomp_connect(Connection, Options) :-
update_reconnect_property(Connection),
stomp_deadline(Connection, Deadline, Options),
stomp_deadline_connect(Connection, Deadline, Options).
update_reconnect_property(Connection) :-
query_connection_property(Connection, reconnect, disconnected),
!,
update_connection_property(Connection, reconnect, true).
update_reconnect_property(_).
stomp_deadline_connect(Connection, Deadline, Options) :-
between(0, infinite, Retry),
stomp_setup(Connection, New, [deadline(Deadline)|Options]),
( New == true
-> Error = error(Formal, _),
catch(connect_handshake(Connection), Error, true),
( var(Formal)
-> !
; stomp_teardown(Connection),
wait_retry(Connection, Error, Retry, Deadline)
)
; query_connection_property(Connection, connected, _)
-> true
; wait_connected(Connection)
-> true
; stomp_teardown(Connection),
wait_retry(Connection, failed, Retry, Deadline)
).
connect_handshake(Connection) :-
query_connection_property(Connection, headers, Headers),
query_connection_property(Connection, host, Host),
send_frame(Connection,
connect,
Headers.put(_{ 'accept-version':'1.0,1.1,1.2',
host:Host
})),
( Heartbeat = Headers.get('heart-beat')
-> update_connection_property(Connection, 'heart-beat', Heartbeat)
; true
),
thread_self(Self),
update_connection_property(Connection, waiting_thread, Self),
( thread_get_message(Self, stomp(connected(Connection, Status)),
[timeout(10)])
-> ( Status == true
-> get_time(Now),
update_connection_property(Connection, connected, Now)
; throw(error(stomp_error(connect, Connection, Status), _))
)
; throw(error(stomp_error(connect, Connection, timeout), _))
).
wait_connected(Connection) :-
thread_wait(query_connection_property(Connection, connected, _),
[ timeout(10),
wait_preds([connection_property/3])
]),
!.
wait_connected(Connection) :-
throw(error(stomp_error(connect, Connection, timeout), _)).
%! stomp_deadline(+Connection, -Deadline, +Options) is det.
%
% True when there is a connection timeout and Deadline is the deadline
% for establishing a connection. Deadline is one of
%
% - Number
% The deadline as a time stamp
% - infinite
% Keep trying
% - once
% Try to connect once.
stomp_deadline(_Connection, Deadline, Options) :-
option(deadline(Deadline), Options),
!.
stomp_deadline(Connection, Deadline, Options) :-
( option(timeout(Time), Options)
; query_connection_property(Connection, connect_timeout, Time)
),
!,
( number(Time)
-> get_time(Now),
Deadline is Now+Time
; must_be(oneof([inf,infinite]), Time),
Deadline = infinite
).
stomp_deadline(_, once, _).
%! stomp_send(+Connection, +Destination, +Headers, +Body) is det.
%
% Send a ``SEND`` frame. If ``content-type`` is not provided,
% ``text/plain`` will be used. ``content-length`` will be filled in
% automatically.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#SEND
stomp_send(Connection, Destination, Headers, Body) :-
add_transaction(Headers, Headers1),
send_frame(Connection, send, Headers1.put(destination, Destination), Body).
%! stomp_send_json(+Connection, +Destination, +Headers, +JSON) is det.
%
% Send a ``SEND`` frame. ``JSON`` can be either a JSON term or a dict.
% ``content-type`` is filled in automatically as ``application/json``
% and ``content-length`` will be filled in automatically as well.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#SEND
stomp_send_json(Connection, Destination, Headers, JSON) :-
add_transaction(Headers, Headers1),
atom_json_term(Body, JSON,
[ as(string),
width(0) % No layout for speed
]),
send_frame(Connection, send,
Headers1.put(_{ destination:Destination,
'content-type':'application/json'
}),
Body).
%! stomp_subscribe(+Connection, +Destination, +Id, +Headers) is det.
%
% Send a ``SUBSCRIBE`` frame.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#SUBSCRIBE
stomp_subscribe(Connection, Destination, Id, Headers) :-
send_frame(Connection, subscribe,
Headers.put(_{destination:Destination, id:Id})).
%! stomp_unsubscribe(+Connection, +Id) is det.
%
% Send an ``UNSUBSCRIBE`` frame.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#UNSUBSCRIBE
stomp_unsubscribe(Connection, Id) :-
send_frame(Connection, unsubscribe, _{id:Id}).
%! stomp_ack(+Connection, +MessageId, +Headers) is det.
%
% Send an ``ACK`` frame. See stomp_ack/2 for simply passing the header
% received with the message we acknowledge.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#ACK
stomp_ack(Connection, MessageId, Headers) :-
send_frame(Connection, ack, Headers.put('message-id', MessageId)).
%! stomp_nack(+Connection, +MessageId, +Headers) is det.
%
% Send a ``NACK`` frame. See stomp_nack/2 for simply passing the
% header received with the message we acknowledge.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#NACK
stomp_nack(Connection, MessageId, Headers) :-
send_frame(Connection, nack, Headers.put('message-id', MessageId)).
%! stomp_ack(+Connection, +MsgHeader) is det.
%! stomp_nack(+Connection, +MsgHeader) is det.
%
% Reply with an ACK or NACK based on the received message header. On a
% STOMP 1.1 request we get an `ack` field in the header and reply with
% an `id`. For STOMP 1.2 we reply with the `message-id` and
% `subscription` that we received with the message.
stomp_ack(Connection, Header) :-
stomp_ack_nack(Connection, ack, Header).
stomp_nack(Connection, Header) :-
stomp_ack_nack(Connection, nack, Header).
stomp_ack_nack(Connection, Type, Header) :-
( Id = Header.get(ack)
-> send_frame(Connection, Type, _{id: Id})
; Pass = _{'message-id':_, subscription:_},
Pass :< Header
-> send_frame(Connection, Type, Pass)
).
%! stomp_begin(+Connection, +Transaction) is det.
%
% Send a ``BEGIN`` frame.
% @see http://stomp.github.io/stomp-specification-1.2.html#BEGIN
stomp_begin(Connection, Transaction) :-
send_frame(Connection, begin, _{transaction:Transaction}).
%! stomp_commit(+Connection, +Transaction) is det.
%
% Send a ``COMMIT`` frame.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#COMMIT
stomp_commit(Connection, Transaction) :-
send_frame(Connection, commit, _{transaction:Transaction}).
%! stomp_abort(+Connection, +Transaction) is det.
%
% Send a ``ABORT`` frame.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#ABORT
stomp_abort(Connection, Transaction) :-
send_frame(Connection, abort, _{transaction:Transaction}).
%! stomp_transaction(+Connection, :Goal) is semidet.
%
% Run Goal as once/1, tagging all ``SEND`` messages inside the
% transaction with the transaction id. If Goal fails or raises an
% exception the transaction is aborted. Failure or exceptions cause
% the transaction to be aborted using stomp_abort/2, after which the
% result is forwarded.
stomp_transaction(Connection, Goal) :-
uuid(TransactionID),
stomp_transaction(Connection, Goal, TransactionID).
stomp_transaction(Connection, Goal, TransactionID) :-
stomp_begin(Connection, TransactionID),
( catch(once(Goal), Error, true)
-> ( var(Error)
-> stomp_commit(Connection, TransactionID)
; stomp_abort(Connection, TransactionID),
throw(Error)
)
; stomp_abort(Connection, TransactionID),
fail
).
in_transaction(TransactionID) :-
prolog_current_frame(Frame),
prolog_frame_attribute(
Frame, parent_goal,
stomp_transaction(_Connection, _Goal, TransactionID)).
add_transaction(Headers, Headers1) :-
in_transaction(TransactionID),
!,
Headers1 = Headers.put(transaction, TransactionID).
add_transaction(Headers, Headers).
%! stomp_disconnect(+Connection, +Headers) is det.
%
% Send a ``DISCONNECT`` frame. If the connection has the `reconnect`
% property set to `true`, this will be reset to `disconnected` to
% avoid reconnecting. A subsequent stomp_connect/2 resets the
% reconnect status.
%
% @see http://stomp.github.io/stomp-specification-1.2.html#DISCONNECT
stomp_disconnect(Connection, Headers) :-
( query_connection_property(Connection, reconnect, true)
-> update_connection_property(Connection, reconnect, disconnected)
; true
),
send_frame(Connection, disconnect, Headers).
%! send_frame(+Connection, +Command, +Headers) is det.
%! send_frame(+Connection, +Command, +Headers, +Body) is det.
%
% Send a frame. If no connection is established connect first. If the
% sending results in an I/O error, disconnect, reconnect and try again
% if the `reconnect` propertys is set.
send_frame(Connection, Command, Headers) :-
send_frame(Connection, Command, Headers, "").
send_frame(Connection, Command, Headers, Body) :-
Error = error(Formal,_),
catch(send_frame_guarded(Connection, Command, Headers, Body),
Error,
true),
( var(Formal)
-> true
; query_connection_property(Connection, reconnect, true)
-> notify(Connection, disconnected),
stomp_teardown(Connection),
debug(stomp(connection), 'Sending thread reconnects', []),
send_frame(Connection, Command, Headers, Body)
; notify(Connection, disconnected),
throw(Error)
).
send_frame_guarded(Connection, Command, Headers, Body) :-
has_body(Command),
!,
connection_stream(Connection, Stream),
default_content_type('text/plain', Headers, Headers1),
body_bytes(Body, ContentLength),
Headers2 = Headers1.put('content-length', ContentLength),
with_output_to(Stream,
( send_command(Stream, Command),
send_header(Stream, Headers2),
format(Stream, '~w\u0000\n', [Body]),
flush_output(Stream))).
send_frame_guarded(Connection, heartbeat, _Headers, _Body) :-
!,
connection_stream(Connection, Stream),
nl(Stream),
flush_output(Stream).
send_frame_guarded(Connection, Command, Headers, _Body) :-
connection_stream(Connection, Stream),
with_output_to(Stream,
( send_command(Stream, Command),
send_header(Stream, Headers),
format(Stream, '\u0000\n', []),
flush_output(Stream))).
%! connection_stream(+Connection, -Stream)
connection_stream(Connection, Stream) :-
query_connection_property(Connection, stream, Stream),
!.
connection_stream(Connection, Stream) :-
stomp_connect(Connection),
query_connection_property(Connection, stream, Stream).
send_command(Stream, Command) :-
string_upper(Command, Upper),
format(Stream, '~w\n', [Upper]).
send_header(Stream, Headers) :-
dict_pairs(Headers, _, Pairs),
maplist(send_header_line(Stream), Pairs),
nl(Stream).
send_header_line(Stream, Name-Value) :-
( number(Value)
-> format(Stream, '~w:~w\n', [Name,Value])
; escape_value(Value, String),
format(Stream, '~w:~w\n', [Name,String])
).
escape_value(Value, String) :-
split_string(Value, "\n:\\", "", [_]),
!,
String = Value.
escape_value(Value, String) :-
string_codes(Value, Codes),
phrase(escape(Codes), Encoded),
string_codes(String, Encoded).
escape([]) --> [].
escape([H|T]) --> esc(H), escape(T).
esc(0'\r) --> !, "\\r".
esc(0'\n) --> !, "\\n".
esc(0':) --> !, "\\c".
esc(0'\\) --> !, "\\\\".
esc(C) --> [C].
default_content_type(ContentType, Header0, Header) :-
( get_dict('content-type', Header0, _)
-> Header = Header0
; put_dict('content-type', Header0, ContentType, Header)
).
body_bytes(String, Bytes) :-
setup_call_cleanup(
open_null_stream(Out),
( write(Out, String),
byte_count(Out, Bytes)
),
close(Out)).
/*******************************
* INCOMING DATA *
*******************************/
%! read_frame(+Connection, +Stream, -Frame) is det.
%
% Read a frame from a STOMP stream. On end-of-file, Frame is unified
% with the atom `end_of_file`. Otherwise it is a dict holding the
% `cmd`, `headers` (another dict) and `body` (a string)
read_frame(Connection, Stream, Frame) :-
read_command(Stream, Command),
( Command == end_of_file
-> Frame = end_of_file
; Command == heartbeat
-> Frame = stomp_frame{cmd:heartbeat}
; read_header(Stream, Header),
( has_body(Command)
-> read_content(Connection, Stream, Header, Content),
Frame = stomp_frame{cmd:Command, headers:Header, body:Content}
; Frame = stomp_frame{cmd:Command, headers:Header}
)
).
has_body(send).
has_body(message).
has_body(error).
read_command(Stream, Command) :-
read_line_to_string(Stream, String),
debug(stomp(command), 'Got line ~p', [String]),
( String == end_of_file
-> Command = end_of_file
; String == ""
-> Command = heartbeat
; string_lower(String, Lwr),
atom_string(Command, Lwr)
).
read_header(Stream, Header) :-
read_header_lines(Stream, Pairs, []),
dict_pairs(Header, stomp_header, Pairs).
read_header_lines(Stream, Header, Seen) :-
read_line_to_string(Stream, Line),
( Line == ""
-> Header = []
; sub_string(Line, Before, _, After, ":")
-> sub_atom(Line, 0, Before, _, Name),
( memberchk(Name, Seen)
-> read_header_lines(Stream, Header, Seen)
; sub_string(Line, _, After, 0, Value0),
convert_value(Name, Value0, Value),
Header = [Name-Value|More],
read_header_lines(Stream, More, [Name|Seen])
)
).
convert_value('content-length', String, Bytes) :-
!,
number_string(Bytes, String).
convert_value(_, String, Value) :-
unescape_header_value(String, Value).
unescape_header_value(String, Value) :-
sub_atom(String, _, _, _, "\\"),
!,
string_codes(String, Codes),
phrase(unescape(Plain), Codes),
string_codes(Value, Plain).
unescape_header_value(String, String).
unescape([H|T]) --> "\\", !, unesc(H), unescape(T).
unescape([H|T]) --> [H], !, unescape(T).
unescape([]) --> [].
unesc(0'\r) --> "r", !.
unesc(0'\n) --> "n", !.
unesc(0':) --> "c", !.
unesc(0'\\) --> "\\", !.
unesc(_) --> [C], { syntax_error(invalid_stomp_escape(C)) }.
%! read_content(+Connection, +Stream, +Header, -Content) is det.
%
% Read the body. Note that the body may be followed by an arbitrary
% number of newlines. We leave them in place to avoid blocking.
read_content(Connection, Stream, Header, Content) :-
_{ 'content-length':Bytes,
'content-type':Type
} :< Header,
setup_call_cleanup(
stream_range_open(Stream, DataStream, [size(Bytes)]),
read_content(Connection, Type, DataStream, Header, Content),
close(DataStream)).
read_content(Connection, "application/json", Stream, _Header, Content) :-
!,
query_connection_property(Connection, json_options, Options),
json_read_dict(Stream, Content, Options).
read_content(_Connection, _Type, Stream, _Header, Content) :-
read_string(Stream, _, Content).
%! receive(+Connection, +Stream) is det.
%
% Read and process incoming messages from Stream.
receive(Connection, Stream) :-
E = error(Formal, _),
catch(read_frame(Connection, Stream, Frame), E, true),
!,
( var(Formal)
-> debug(stomp(receive), 'received frame ~p', [Frame]),
( Frame == end_of_file
-> receive_done(Connection, end_of_file)
; process_frame(Connection, Frame),
receive(Connection, Stream)
)
; receive_done(Connection, E)
).
receive(Connection, _Stream) :-
receive_done(Connection, "failed to read frame").
%! receive_done(+Connection, +Why)
%
% The receiver thread needs to close the connection due to reading
% end-of-file, an I/O error or failure to parse a frame. If connection
% is configured to be restarted this thread will try to reestablish
% the connection. After reestablishing the connection this receiver
% thread terminates.
receive_done(Connection, Why) :-
( Why = error(_,_)
-> print_message(warning, Why)
; true
),
notify(Connection, disconnected),
stomp_teardown(Connection),
( query_connection_property(Connection, reconnect, true)
-> debug(stomp(connection), 'Receiver thread reconnects (~p)', [Why]),
stomp_connect(Connection)
; debug(stomp(connection), 'Receiver thread terminates (~p)', [Why])
),
thread_self(Me),
thread_detach(Me).
%! process_frame(+Connection, +Frame) is det.
%
% Process an incoming frame.
process_frame(Connection, Frame) :-
Frame.cmd = heartbeat, !,
get_time(Now),
debug(stomp(heartbeat), 'received heartbeat at ~w', [Now]),
update_connection_property(Connection, received_heartbeat, Now),
notify(Connection, heartbeat, _{}, "").
process_frame(Connection, Frame) :-
_{cmd:FrameType, headers:Headers, body:Body} :< Frame,
!,
process_connect(FrameType, Connection, Frame),
notify(Connection, FrameType, Headers, Body).
process_frame(Connection, Frame) :-
_{cmd:FrameType, headers:Headers} :< Frame,
process_connect(FrameType, Connection, Frame),
notify(Connection, FrameType, Headers).
process_connect(connected, Connection, Frame) :-
retract(connection_property(Connection, waiting_thread, Waiting)),
!,
thread_send_message(Waiting, stomp(connected(Connection, true))),
start_heartbeat_if_required(Connection, Frame.headers).
process_connect(error, Connection, Frame) :-
retract(connection_property(Connection, waiting_thread, Waiting)),
!,
thread_send_message(
Waiting,
stomp(connected(Connection, error(Frame.body)))).
process_connect(_, _, _).
start_heartbeat_if_required(Connection, Headers) :-
( query_connection_property(Connection, 'heart-beat', CHB),
SHB = Headers.get('heart-beat')
-> start_heartbeat(Connection, CHB, SHB)
; true
).
start_heartbeat(Connection, CHB, SHB) :-
extract_heartbeats(CHB, CX, CY),
extract_heartbeats(SHB, SX, SY),
calculate_heartbeats(CX-CY, SX-SY, X-Y),
\+ (X =:= 0, Y =:= 0),