Our goal is to answer 1 simple question, What is this item for?
Item descriptions need to be fast, to the point, and useful.
Descriptions have a character limit between 50 and 60 characters depending on the size of the letters.
ALL weapons include an MSR Value (minimal strength requirement) writen as:
MSR: 4/7
- the 2nd number is the value with the off-hand occupied.
Short descriptors pointing to the usage of the item designed to be intuitive and to save real estate in descriptions.
[Quest] - this item is used for quests
[Crafting] - this item is used for crafting
[Crafting: Herbology] - item is used as herbology material
[Crafting: Explosive] - item is used as explosive material
[Crafting: Chemistry] - item is used as chemistry material
[Crafting: Smithy] - item is used as Smithy material
[Crafting: Guns] - item is used as Gun Smithy material (different name to avoid Smithy)
[Crafting: Therapeutics] - item is used as Therapeutic material
[Offering] - this item is used as offering for pagan god
[Gift] - this item is a gift for disgruntled companions
[Valuable] - this item sells decently
[Junk] - this item is useless (please do not call bread and water junk)
[MSR:x/y] - minimal strength requirement without/with off-hand item
[Chop]- currently axe exclusive, property of breaking wood without damaging weapon
[Untraceable] - usage of this item for any purpose is impossible for the game logic to be traced back to you
[MSR] - it is in vanilla, just not shown to you until you are too weak, but already paid for weapon
[D:x-x2] - Damage
[FT:y-y2] - Fatigue damage
[TH] - to hit bonus (increase hit and crit chance)
[RNG] - Range of the item
[Axe] - Chop exist in vanilla, just not described anywhere
- Describe the item with best-we-can-get gamer data.
- If description does not fit, to ensure less important part will be cut off (keep that cut in the file).
- Fit the description, it is better to lose comma or grammar than to lose the word.
- Flavor text for items that do not have much data.
- Flavor should approach item from the perspective of Victorian Era citizen of neutral education (no tech specialist or mage master).