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If it's a generic HID controller please use this tool https://www.generalarcade.com/gamepadtool/ and copy the mapping string in your issue report.
You can attempt to map it yourself here:
Any investigation or work started on implementing Nintendo Switch controllers on tinyUSB? I'd love to use all the Nintendo Switch controller options on my Nintendo 64.
I thought it would be as simple as implementing PS4 but appears that it requires at least an extra handshake step.
If it's a standard Xbox360/XBONE like controller but with non-standard PID/VID you can try simpling adding the PID/VID here:(Shouldnt ever be needed anymore)https://github.com/Ryzee119/USBHost_t36/blob/8fe414477b8b3e1e4e404e2a2fbe298e8e5b3b39/joystick.cpp#L40
If it's a generic HID controller please use this tool https://www.generalarcade.com/gamepadtool/ and copy the mapping string in your issue report.
You can attempt to map it yourself here:
usb64/src/input.cpp
Line 366 in 3914ac6
A planned feature is the ability to parse https://github.com/gabomdq/SDL_GameControllerDB to support most HID controllers out of the box!
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