From f22076bb3255fb299cc1e79b3099236728711454 Mon Sep 17 00:00:00 2001 From: Djjus <59532170+Djjus@users.noreply.github.com> Date: Thu, 12 Dec 2024 20:47:50 +0000 Subject: [PATCH] fix for conditions --- Warhammer 4e Character Sheet/README.md | 5 +++++ .../Warhammer 4e Character Sheet.html | 6 +++--- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/Warhammer 4e Character Sheet/README.md b/Warhammer 4e Character Sheet/README.md index f27d1ea467f1..8839f9061d70 100644 --- a/Warhammer 4e Character Sheet/README.md +++ b/Warhammer 4e Character Sheet/README.md @@ -82,6 +82,11 @@ Note conditions are not intended for out of combat situations, GM simply makes t ///// ============ Change Log ============ ///// +Dec 14th 2024 v1.74a + +- Fix for Conditions not working + + Dec 12th 2024 v1.74 - New Dwarf Player's Guide Talents, to support the new Dwarf career's. Talents with direct roll modifier are integrated, but some of the indirect ones are manually applied by the GM/players. Including new attack mode Whirlwind of Death. These Talents are intended for Dwarfs only, but sheet will allow any race to use them (at GM discretion). diff --git a/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html b/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html index 7ddc1fce6120..36689eb244f1 100644 --- a/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html +++ b/Warhammer 4e Character Sheet/Warhammer 4e Character Sheet.html @@ -36641,7 +36641,7 @@
{{RTfuriousassault}}
{{/RTfuriousassault}} {{/rollGreater() furiousassault 0}} {{#rollGreater() warpstone 0}} -
Warpstone Crit: On hit cause exposure to Minor Corruption
+
Warpstone: On hit cause exposure to Minor Corruption
{{/rollGreater() warpstone 0}} {{#^rollTotal() tiring 0}}
Tiring
@@ -44930,8 +44930,8 @@ if (v.Talent_AmbidextrousLvl == 2) {ambipen = 0;} if (v.Talent_UnderminerLvl > 0) { - if (v.Prone > 0) {pout = 1;} else {pout = 0;} - if (pout > 0) {pmod = 0;} else {pmod = 1;}} + if (v.Prone > 0) {pout = 1;} else {pout = 0;}; + if (pout > 0) {pmod = 0;} else {pmod = 1;}} else {pout = 0; pmod = 1;} var tiretmp = parseInt(v.Talent_TirelessLvl); if (tiretmp > 0) {tire = tiretmp + 1;} else {tire = 0;}