diff --git a/D&D_3-5_Epic_6/translations/cs.json b/D&D_3-5_Epic_6/translations/cs.json
new file mode 100644
index 000000000000..f90b7d3e0753
--- /dev/null
+++ b/D&D_3-5_Epic_6/translations/cs.json
@@ -0,0 +1,188 @@
+{
+  "attacks.attack.short": "Atk",
+  "attacks.attack.long": "Attack",
+  "attacks.damage.long": "Damage",
+  "attacks.damage.short": "Dmg",
+  "attacks.range": "Range",
+  "attacks.bab": "BAB",
+  "attacks.globalModifiers": " Modifiers",
+  "attacks.title": "Attacks",
+  "attribute.strength.long": "Strength",
+  "attribute.strength.short": "STR",
+  "attribute.strength.onehalf": "1.5 * STR",
+  "attribute.strength.half": "0.5 * STR",
+  "attribute.dexterity.long": "Dexterity",
+  "attribute.dexterity.short": "DEX",
+  "attribute.constitution.long": "Constitution",
+  "attribute.constitution.short": "CON",
+  "attribute.intelligence.long": "Intelligence",
+  "attribute.intelligence.short": "INT",
+  "attribute.wisdom.long": "Wisdom",
+  "attribute.wisdom.short": "WIS",
+  "attribute.charisma.long": "Charisma",
+  "attribute.charisma.short": "CHA",
+  "attribute.for": "STR",
+  "attribute.for.roll": "Roll of Strength",
+  "attribute.dex": "DEX",
+  "attribute.dex.roll": "Roll of Dexterity",
+  "attribute.con": "CON",
+  "attribute.con.roll": "Roll of Constitution",
+  "attribute.int": "INT",
+  "attribute.int.roll": "Roll of Intelligence",
+  "attribute.sag": "WIS",
+  "attribute.sag.roll": "Roll of Wisdom",
+  "attribute.cha": "CHA",
+  "attribute.cha.roll": "Roll of Charisma",
+  "attribute.title": "Ability Scores",
+  "abilities.racials": "Racial Abilities",
+  "abilities.npc": "Specific Abilities",
+  "abilities.npc.actions": "Specific Actions",
+  "abilities.class": "Class Abilities",
+  "abilities.feats": "Feats",
+  "bio.physical": "Physical Description",
+  "bio.background": "Background",
+  "bio.treasury": "Treasury",
+  "common.name": "Name",
+  "common.description": "Description",
+  "common.notes": "Notes",
+  "common.no": "No",
+  "common.yes": "Yes",
+  "common.value": "Value",
+  "common.total": "Total",
+  "config.class": "Class",
+  "config.classes": "Classes",
+  "config.level": "Level",
+  "config.bab": "BAB",
+  "config.simple_modifiers": "Simple Modifiers",
+  "config.sm.abilities": "Ability Scores",
+  "config.sm.strength": "STR Modifier",
+  "config.sm.dexterity": "DEX Modifier",
+  "config.sm.constitution": "CON Modifier",
+  "config.sm.intelligence": "INT Modifier",
+  "config.sm.wisdom": "WIS Modifier",
+  "config.sm.charisma": "CHA Modifier",
+  "config.sm.initiative": "Initiative",
+  "config.sm.init.modifier": "Init. Modifier",
+  "config.sm.ac": "Armor class",
+  "config.sm.ac.touch": "Touch Bonus",
+  "config.sm.ac.flatfooted": "Flat Footed Bonus",
+  "config.sm.ac.universal": "Universal Bonus",
+  "config.sm.saves": "Saving Throws",
+  "config.sm.saves.reflex": "Reflex Mod.",
+  "config.sm.saves.fortitude": "Fortitude Mod.",
+  "config.sm.saves.willpower": "Willpower Mod.",
+  "config.character-type": "Character type",
+  "config.ct.player": "Player",
+  "config.ct.nonplayer": "NPC",
+  "defenses.armor": "Armor",
+  "defenses.name": "Name",
+  "defenses.properties": "Properties",
+  "defenses.bonus": "Bonus",
+  "defenses.maximum.dexterity": "Max. Dex.",
+  "defenses.malus": "Malus",
+  "defenses.equiped": "Equiped?",
+  "defenses.shield": "Shield",
+  "defenses.ac": "Armor Class",
+  "defenses.ac.normal": "Normal",
+  "defenses.ac.flatfooted": "Flat Footed",
+  "defenses.ac.touch": "Touch",
+  "defenses.title": "Armor & Shield",
+  "header.buttons.principal": "Principal",
+  "header.buttons.bio": "Bio",
+  "header.buttons.spells": "Spells",
+  "header.buttons.configuration": "Configuration",
+  "header.character.name": "Name",
+  "header.character.classes_levels": "Levels",
+  "header.character.alignment": "Alignment",
+  "header.character.race": "Race",
+  "header.character.sex": "Sex",
+  "header.character.skin": "Skin",
+  "header.character.hair": "Hair",
+  "header.character.eyes": "Eyes",
+  "health.max": "Maximum Hit Points",
+  "health.current": "Current Hit Points",
+  "health.temporary": "Temporary Hit Points",
+  "health.hp": "Hit Points",
+  "inventory.title": "Inventory",
+  "inventory.name": "Name",
+  "inventory.quantity": "Quantity",
+  "inventory.weight": "Weight",
+  "inventory.description": "Description",
+  "masteries.title": "Masteries",
+  "masteries.type": "Type",
+  "masteries.description": "Description",
+  "modifiers.applyTo.long": "Apply To",
+  "modifiers.applyTo.short": "Apply To",
+  "modifiers.applyTo.carac_all": "Characteristics (All)",
+  "modifiers.applyTo.carac_other": "Characteristics",
+  "modifiers.applyTo.init": "Initiative",
+  "modifiers.applyTo.speed": "Speed",
+  "modifiers.applyTo.skill_all": "Skills (All)",
+  "modifiers.applyTo.skill_other": "Skills",
+  "modifiers.applyTo.save_all": "Saves (All)",
+  "modifiers.applyTo.save_ref": "Reflex Saves",
+  "modifiers.applyTo.save_vig": "Fortitude Saves",
+  "modifiers.applyTo.save_vol": "Willpower Saves",
+  "modifiers.applyTo.armor_ca": "Armor Class",
+  "modifiers.applyTo.armor_cac": "Touch Armor Class",
+  "modifiers.applyTo.armor_cad": "Flat Footed Armor Class",
+  "modifiers.applyTo.specify": "Specify",
+  "modifiers.type": "Type",
+  "modifiers.type.alchemical": "Alchemical Bonus",
+  "modifiers.type.circumstance": "Circumstance Modifier",
+  "modifiers.type.competence": "Competence Modifier",
+  "modifiers.type.enhancement": "Enhancement Bonus",
+  "modifiers.type.insight": "Insight Bonus",
+  "modifiers.type.luck": "Luck Modifier",
+  "modifiers.type.morale": "Morale Modifier",
+  "modifiers.type.profane": "Profane Modifier",
+  "modifiers.type.racial": "Racial Bonus",
+  "modifiers.type.resistance": "Resistance Bonus",
+  "modifiers.type.sacred": "Sacred Modifier",
+  "modifiers.type.divine": "Divine bonus",
+  "modifiers.type.epic": "Epic bonus",
+  "modifiers.type.dodge": "Dodge Bonus",
+  "modifiers.type.deflection": "Deflection Bonus",
+  "modifiers.type.natural_armor": "Natural Armor Bonus",
+  "modifiers.type.untyped": "Untyped Bonus",
+  "modifiers.title": "Global Modifiers",
+  "npc.misc": "Misc & Notes",
+  "npc.cr": "CR",
+  "npc.xp": "XP",
+  "rolltemplate.attack": "Attack",
+  "rolltemplate.damage": "Damage",
+  "rolltemplate.result": "Result",
+  "rolltemplate.rollof": "Roll of",
+  "rolltemplate.mastery": "Mastery ",
+  "rolltemplate.attack.with": "Attack with",
+  "saves.title": "Saving Throws",
+  "saves.base": "Base",
+  "saves.mod": "Mod.",
+  "saves.reflex": "Reflex",
+  "saves.ref.roll": "Roll of Reflex",
+  "saves.willpower": "Willpower",
+  "saves.vol.roll": "Roll of Willpower",
+  "saves.fortitude": "Fortitude",
+  "saves.vig.roll": "Roll of Fortitude",
+  "sheet-version": "Sheet Version",
+  "skills.title": "Skills",
+  "skills.total": "Tot.",
+  "skills.name": "Name",
+  "skills.ranks": "Ranks",
+  "skills.caracteristics": "Carac.",
+  "skills.malus": "Malus*",
+  "skills.modifier": "Mod.",
+  "skills.synergy": "Synergy",
+  "skills.x2": "X2",
+  "spells.school": "School",
+  "spells.incantation": "Incantation Time",
+  "spells.range": "Range",
+  "spells.duration": "Duration",
+  "spells.innate": "Innate",
+  "spells.left": "Left",
+  "spells.max": "Maximum",
+  "spells.spell": "Spell",
+  "stats.initiative": "Initiative",
+  "stats.dr": "DR",
+  "stats.speed": "Speed"
+}