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JobDriver threw exception in initAction for pawn PJ_ForceGhostR2986 driver=JobDriver_WaitMaintainPosture (toilIndex=0) driver.job=(Wait_MaintainPosture (Job_208)) lastJobGiver=null System.NullReferenceException: Object reference not set to an instance of an object at Verse.AI.JobDriver_Wait.CheckForAutoAttack () [0x00000] in <filename unknown>:0 at Verse.AI.JobDriver_Wait+<MakeNewToils>c__Iterator0.<>m__0 () [0x00000] in <filename unknown>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 Verse.Log:Error(String, Boolean) Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:ReadyForNextToil() Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean) Verse.AI.Pawn_JobTracker:EndCurrentJob(JobCondition, Boolean) Verse.AI.JobDriver:EndJobWith(JobCondition) Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:ReadyForNextToil() Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:ReadyForNextToil() Verse.AI.JobDriver:Notify_PatherArrived() Verse.AI.Pawn_PathFollower:PatherArrived() Verse.AI.Pawn_PathFollower:TryEnterNextPathCell() Verse.AI.Pawn_PathFollower:PatherTick() Verse.Pawn:Tick_Patch1(Object) AbilityUser.PawnSummoned:Tick() Verse.TickList:Tick_Patch2(Object) Verse.TickManager:DoSingleTick() Verse.TickManager:TickManagerUpdate() Verse.Game:UpdatePlay() Verse.Root_Play:Update()
How to repro: summon Force Ghost with no hostiles on map. (I think! Came across this when testing something else.)
The text was updated successfully, but these errors were encountered:
jecrell
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How to repro: summon Force Ghost with no hostiles on map. (I think! Came across this when testing something else.)
The text was updated successfully, but these errors were encountered: